diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/HorseInventoryMenu.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/HorseInventoryMenu.h')
| -rw-r--r-- | Minecraft.World/HorseInventoryMenu.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/Minecraft.World/HorseInventoryMenu.h b/Minecraft.World/HorseInventoryMenu.h new file mode 100644 index 00000000..613c55f9 --- /dev/null +++ b/Minecraft.World/HorseInventoryMenu.h @@ -0,0 +1,41 @@ +#pragma once + +#include "AbstractContainerMenu.h" +#include "Slot.h" + +class HorseInventoryMenu; + +class HorseSaddleSlot : public Slot +{ +public: + HorseSaddleSlot( shared_ptr<Container> horseInventory ); + + bool mayPlace(shared_ptr<ItemInstance> item); +}; + +class HorseArmorSlot : public Slot +{ +private: + HorseInventoryMenu *m_parent; +public: + HorseArmorSlot( HorseInventoryMenu *parent, shared_ptr<Container> horseInventory ); + + bool mayPlace(shared_ptr<ItemInstance> item); + bool isActive(); +}; + +class HorseInventoryMenu : public AbstractContainerMenu +{ + friend class HorseArmorSlot; +private: + shared_ptr<Container> horseContainer; + shared_ptr<EntityHorse> horse; + +public: + HorseInventoryMenu(shared_ptr<Container> playerInventory, shared_ptr<Container> horseInventory, shared_ptr<EntityHorse> horse); + + bool stillValid(shared_ptr<Player> player); + shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex); + void removed(shared_ptr<Player> player); + shared_ptr<Container> getContainer(); +};
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