diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/HellSpringFeature.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/HellSpringFeature.cpp')
| -rw-r--r-- | Minecraft.World/HellSpringFeature.cpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/Minecraft.World/HellSpringFeature.cpp b/Minecraft.World/HellSpringFeature.cpp new file mode 100644 index 00000000..cfd2d74f --- /dev/null +++ b/Minecraft.World/HellSpringFeature.cpp @@ -0,0 +1,42 @@ +#include "stdafx.h" +#include "net.minecraft.world.level.h" +#include "HellSpringFeature.h" +#include "net.minecraft.world.level.tile.h" + +HellSpringFeature::HellSpringFeature(int tile) +{ + this->tile = tile; +} + +bool HellSpringFeature::place(Level *level, Random *random, int x, int y, int z) +{ + if (level->getTile(x, y + 1, z) != Tile::hellRock_Id) return false; + if (level->getTile(x, y - 1, z) != Tile::hellRock_Id) return false; + + if (level->getTile(x, y, z) != 0 && level->getTile(x, y, z) != Tile::hellRock_Id) return false; + + int rockCount = 0; + if (level->getTile(x - 1, y, z) == Tile::hellRock_Id) rockCount++; + if (level->getTile(x + 1, y, z) == Tile::hellRock_Id) rockCount++; + if (level->getTile(x, y, z - 1) == Tile::hellRock_Id) rockCount++; + if (level->getTile(x, y, z + 1) == Tile::hellRock_Id) rockCount++; + if (level->getTile(x, y - 1, z) == Tile::hellRock_Id) rockCount++; + + int holeCount = 0; + if (level->isEmptyTile(x - 1, y, z)) holeCount++; + if (level->isEmptyTile(x + 1, y, z)) holeCount++; + if (level->isEmptyTile(x, y, z - 1)) holeCount++; + if (level->isEmptyTile(x, y, z + 1)) holeCount++; + if (level->isEmptyTile(x, y - 1, z)) holeCount++; + + if (rockCount == 4 && holeCount == 1) + { + level->setTile(x, y, z, tile); + level->setInstaTick(true); + Tile::tiles[tile]->tick(level, x, y, z, random); + level->setInstaTick(false); + } + + return true; + +}
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