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| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/HellDimension.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/HellDimension.cpp')
| -rw-r--r-- | Minecraft.World/HellDimension.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/HellDimension.cpp b/Minecraft.World/HellDimension.cpp index 63cb0df7..a765fd6f 100644 --- a/Minecraft.World/HellDimension.cpp +++ b/Minecraft.World/HellDimension.cpp @@ -23,9 +23,9 @@ Vec3 *HellDimension::getFogColor(float td, float a) const byte greenComponent = ((colour>>8)&0xFF); byte blueComponent = ((colour)&0xFF); - float rr = (float)redComponent/256;//0.2f; - float gg = (float)greenComponent/256;//0.03f; - float bb = (float)blueComponent/256;//0.03f; + float rr = static_cast<float>(redComponent)/256;//0.2f; + float gg = static_cast<float>(greenComponent)/256;//0.03f; + float bb = static_cast<float>(blueComponent)/256;//0.03f; return Vec3::newTemp(rr, gg, bb); } @@ -34,7 +34,7 @@ void HellDimension::updateLightRamp() float ambientLight = 0.10f; for (int i = 0; i <= Level::MAX_BRIGHTNESS; i++) { - float v = (1 - i / (float) (Level::MAX_BRIGHTNESS)); + float v = (1 - i / static_cast<float>(Level::MAX_BRIGHTNESS)); brightnessRamp[i] = ((1 - v) / (v * 3 + 1)) * (1 - ambientLight) + ambientLight; } } @@ -85,5 +85,5 @@ bool HellDimension::isFoggyAt(int x, int z) int HellDimension::getXZSize() { - return ceil((float)level->getLevelData()->getXZSize() / level->getLevelData()->getHellScale()); + return ceil(static_cast<float>(level->getLevelData()->getXZSize()) / level->getLevelData()->getHellScale()); } |
