diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/HeavyTile.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/HeavyTile.cpp')
| -rw-r--r-- | Minecraft.World/HeavyTile.cpp | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/Minecraft.World/HeavyTile.cpp b/Minecraft.World/HeavyTile.cpp new file mode 100644 index 00000000..18460f2f --- /dev/null +++ b/Minecraft.World/HeavyTile.cpp @@ -0,0 +1,91 @@ +#include "stdafx.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.entity.item.h" +#include "HeavyTile.h" +#include "FireTile.h" + +bool HeavyTile::instaFall = false; + +HeavyTile::HeavyTile(int type, bool isSolidRender) : Tile(type, Material::sand, isSolidRender) +{ +} + +HeavyTile::HeavyTile(int type, Material *material, bool isSolidRender) : Tile(type, material, isSolidRender) +{ +} + +void HeavyTile::onPlace(Level *level, int x, int y, int z) +{ + level->addToTickNextTick(x, y, z, id, getTickDelay()); +} + +void HeavyTile::neighborChanged(Level *level, int x, int y, int z, int type) +{ + level->addToTickNextTick(x, y, z, id, getTickDelay()); +} + +void HeavyTile::tick(Level *level, int x, int y, int z, Random *random) +{ + if(!level->isClientSide) + { + checkSlide(level, x, y, z); + } +} + +void HeavyTile::checkSlide(Level *level, int x, int y, int z) +{ + int x2 = x; + int y2 = y; + int z2 = z; + if (isFree(level, x2, y2 - 1, z2) && y2 >= 0) + { + int r = 32; + + if (instaFall || !level->hasChunksAt(x - r, y - r, z - r, x + r, y + r, z + r) ) + { + level->setTile(x, y, z, 0); + while (isFree(level, x, y - 1, z) && y > 0) + y--; + if (y > 0) { + level->setTile(x, y, z, id); + } + } + else if (!level->isClientSide) + { + // 4J added - don't do anything just now if we can't create any new falling tiles + if( !level->newFallingTileAllowed() ) + { + level->addToTickNextTick(x, y, z, id, getTickDelay()); + return; + } + + shared_ptr<FallingTile> e = shared_ptr<FallingTile>( new FallingTile(level, x + 0.5f, y + 0.5f, z + 0.5f, id, level->getData(x, y, z)) ); + falling(e); + level->addEntity(e); + } + } +} + +void HeavyTile::falling(shared_ptr<FallingTile> entity) +{ +} + +int HeavyTile::getTickDelay() +{ + return 5; +} + +bool HeavyTile::isFree(Level *level, int x, int y, int z) +{ + int t = level->getTile(x, y, z); + if (t == 0) return true; + if (t == Tile::fire_Id) return true; + Material *material = Tile::tiles[t]->material; + if (material == Material::water) return true; + if (material == Material::lava) return true; + return false; +} + +void HeavyTile::onLand(Level *level, int xt, int yt, int zt, int data) +{ +}
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