diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/HangingEntityItem.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/HangingEntityItem.cpp')
| -rw-r--r-- | Minecraft.World/HangingEntityItem.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/HangingEntityItem.cpp b/Minecraft.World/HangingEntityItem.cpp index 97ddb31d..9e4e9d5b 100644 --- a/Minecraft.World/HangingEntityItem.cpp +++ b/Minecraft.World/HangingEntityItem.cpp @@ -35,7 +35,7 @@ bool HangingEntityItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Play if (!player->mayUseItemAt(xt, yt, zt, face, instance)) return false; - if (entity != nullptr && entity->survives()) + if (entity != NULL && entity->survives()) { if (!level->isClientSide) { @@ -66,7 +66,7 @@ shared_ptr<HangingEntity> HangingEntityItem::createEntity(Level *level, int x, i { if (eType == eTYPE_PAINTING) { - shared_ptr<Painting> painting = std::make_shared<Painting>(level, x, y, z, dir); + shared_ptr<Painting> painting = shared_ptr<Painting>(new Painting(level, x, y, z, dir)); #ifndef _CONTENT_PACKAGE if (app.DebugArtToolsOn() && auxValue > 0) @@ -83,7 +83,7 @@ shared_ptr<HangingEntity> HangingEntityItem::createEntity(Level *level, int x, i } else if (eType == eTYPE_ITEM_FRAME) { - shared_ptr<ItemFrame> itemFrame = std::make_shared<ItemFrame>(level, x, y, z, dir); + shared_ptr<ItemFrame> itemFrame = shared_ptr<ItemFrame>(new ItemFrame(level, x, y, z, dir)); return dynamic_pointer_cast<HangingEntity> (itemFrame); } |
