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authorvoid_17 <heroerror3@gmail.com>2026-03-02 17:37:16 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 17:37:16 +0700
commit119bff351450ea16ffda550b6e0f67379b29f708 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/HangingEntity.cpp
parent8a2a62ea1d47364f802cf9aae97668bc4a7007b5 (diff)
Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
Diffstat (limited to 'Minecraft.World/HangingEntity.cpp')
-rw-r--r--Minecraft.World/HangingEntity.cpp78
1 files changed, 39 insertions, 39 deletions
diff --git a/Minecraft.World/HangingEntity.cpp b/Minecraft.World/HangingEntity.cpp
index fcf80e07..6256a381 100644
--- a/Minecraft.World/HangingEntity.cpp
+++ b/Minecraft.World/HangingEntity.cpp
@@ -10,7 +10,7 @@
void HangingEntity::_init(Level *level)
-{
+{
checkInterval = 0;
dir = 0;
xTile = yTile = zTile = 0;
@@ -35,7 +35,7 @@ HangingEntity::HangingEntity(Level *level, int xTile, int yTile, int zTile, int
this->zTile = zTile;
}
-void HangingEntity::setDir(int dir)
+void HangingEntity::setDir(int dir)
{
this->dir = dir;
this->yRotO = this->yRot = (float)(dir * 90);
@@ -44,12 +44,12 @@ void HangingEntity::setDir(int dir)
float h = (float)getHeight();
float d = (float)getWidth();
- if (dir == Direction::NORTH || dir == Direction::SOUTH)
+ if (dir == Direction::NORTH || dir == Direction::SOUTH)
{
d = 0.5f;
yRot = yRotO = (float)(Direction::DIRECTION_OPPOSITE[dir] * 90);
- }
- else
+ }
+ else
{
w = 0.5f;
}
@@ -89,19 +89,19 @@ void HangingEntity::setDir(int dir)
bb->set(min(x0,x1), min(y0,y1), min(z0,z1), max(x0,x1), max(y0,y1), max(z0,z1));
}
-float HangingEntity::offs(int w)
+float HangingEntity::offs(int w)
{
if (w == 32) return 0.5f;
if (w == 64) return 0.5f;
return 0.0f;
}
-void HangingEntity::tick()
+void HangingEntity::tick()
{
- if (checkInterval++ == 20 * 5 && !level->isClientSide)//isClientSide)
+ if (checkInterval++ == 20 * 5 && !level->isClientSide)//isClientSide)
{
checkInterval = 0;
- if (!removed && !survives())
+ if (!removed && !survives())
{
remove();
dropItem();
@@ -109,13 +109,13 @@ void HangingEntity::tick()
}
}
-bool HangingEntity::survives()
+bool HangingEntity::survives()
{
- if (level->getCubes(shared_from_this(), bb)->size()!=0)//isEmpty())
+ if (level->getCubes(shared_from_this(), bb)->size()!=0)//isEmpty())
{
return false;
- }
- else
+ }
+ else
{
int ws = max(1, getWidth() / 16);
int hs = max(1, getHeight() / 16);
@@ -131,31 +131,31 @@ bool HangingEntity::survives()
for (int ss = 0; ss < ws; ss++)
{
- for (int yy = 0; yy < hs; yy++)
+ for (int yy = 0; yy < hs; yy++)
{
Material *m;
- if (dir == Direction::NORTH || dir == Direction::SOUTH)
+ if (dir == Direction::NORTH || dir == Direction::SOUTH)
{
m = level->getMaterial(xt + ss, yt + yy, zTile);
- }
- else
+ }
+ else
{
m = level->getMaterial(xTile, yt + yy, zt + ss);
}
- if (!m->isSolid())
+ if (!m->isSolid())
{
return false;
}
}
- vector<std::shared_ptr<Entity> > *entities = level->getEntities(shared_from_this(), bb);
+ vector<shared_ptr<Entity> > *entities = level->getEntities(shared_from_this(), bb);
if (entities != NULL && entities->size() > 0)
{
AUTO_VAR(itEnd, entities->end());
for (AUTO_VAR(it, entities->begin()); it != itEnd; it++)
{
- std::shared_ptr<Entity> e = (*it);
+ shared_ptr<Entity> e = (*it);
if(dynamic_pointer_cast<HangingEntity>(e) != NULL)
{
return false;
@@ -167,12 +167,12 @@ bool HangingEntity::survives()
return true;
}
-bool HangingEntity::isPickable()
+bool HangingEntity::isPickable()
{
return true;
}
-bool HangingEntity::skipAttackInteraction(std::shared_ptr<Entity> source)
+bool HangingEntity::skipAttackInteraction(shared_ptr<Entity> source)
{
if(source->GetType()==eTYPE_PLAYER)
{
@@ -181,13 +181,13 @@ bool HangingEntity::skipAttackInteraction(std::shared_ptr<Entity> source)
return false;
}
-bool HangingEntity::hurt(DamageSource *source, int damage)
+bool HangingEntity::hurt(DamageSource *source, int damage)
{
- if (!removed && !level->isClientSide)
+ if (!removed && !level->isClientSide)
{
if (dynamic_cast<EntityDamageSource *>(source) != NULL)
{
- std::shared_ptr<Entity> sourceEntity = source->getDirectEntity();
+ shared_ptr<Entity> sourceEntity = source->getDirectEntity();
if (dynamic_pointer_cast<Player>(sourceEntity) != NULL && !dynamic_pointer_cast<Player>(sourceEntity)->isAllowedToHurtEntity(shared_from_this()) )
{
@@ -198,14 +198,14 @@ bool HangingEntity::hurt(DamageSource *source, int damage)
remove();
markHurt();
- std::shared_ptr<Player> player = nullptr;
- std::shared_ptr<Entity> e = source->getEntity();
+ shared_ptr<Player> player = nullptr;
+ shared_ptr<Entity> e = source->getEntity();
if (e!=NULL && ((e->GetType() & eTYPE_PLAYER)!=0) ) // check if it's serverplayer or player
{
player = dynamic_pointer_cast<Player>( e );
}
- if (player != NULL && player->abilities.instabuild)
+ if (player != NULL && player->abilities.instabuild)
{
return true;
}
@@ -216,25 +216,25 @@ bool HangingEntity::hurt(DamageSource *source, int damage)
}
// 4J - added noEntityCubes parameter
-void HangingEntity::move(double xa, double ya, double za, bool noEntityCubes)
+void HangingEntity::move(double xa, double ya, double za, bool noEntityCubes)
{
- if (!level->isClientSide && !removed && (xa * xa + ya * ya + za * za) > 0)
+ if (!level->isClientSide && !removed && (xa * xa + ya * ya + za * za) > 0)
{
remove();
dropItem();
}
}
-void HangingEntity::push(double xa, double ya, double za)
+void HangingEntity::push(double xa, double ya, double za)
{
- if (!level->isClientSide && !removed && (xa * xa + ya * ya + za * za) > 0)
+ if (!level->isClientSide && !removed && (xa * xa + ya * ya + za * za) > 0)
{
remove();
dropItem();
}
}
-void HangingEntity::addAdditonalSaveData(CompoundTag *tag)
+void HangingEntity::addAdditonalSaveData(CompoundTag *tag)
{
tag->putByte(L"Direction", (byte) dir);
tag->putInt(L"TileX", xTile);
@@ -242,7 +242,7 @@ void HangingEntity::addAdditonalSaveData(CompoundTag *tag)
tag->putInt(L"TileZ", zTile);
// Back compat
- switch (dir)
+ switch (dir)
{
case Direction::NORTH:
tag->putByte(L"Dir", (byte) 0);
@@ -259,15 +259,15 @@ void HangingEntity::addAdditonalSaveData(CompoundTag *tag)
}
}
-void HangingEntity::readAdditionalSaveData(CompoundTag *tag)
+void HangingEntity::readAdditionalSaveData(CompoundTag *tag)
{
- if (tag->contains(L"Direction"))
+ if (tag->contains(L"Direction"))
{
dir = tag->getByte(L"Direction");
- }
- else
+ }
+ else
{
- switch (tag->getByte(L"Dir"))
+ switch (tag->getByte(L"Dir"))
{
case 0:
dir = Direction::NORTH;