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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/GoldenAppleItem.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/GoldenAppleItem.cpp')
-rw-r--r--Minecraft.World/GoldenAppleItem.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/Minecraft.World/GoldenAppleItem.cpp b/Minecraft.World/GoldenAppleItem.cpp
index 6c99d201..47e2c21c 100644
--- a/Minecraft.World/GoldenAppleItem.cpp
+++ b/Minecraft.World/GoldenAppleItem.cpp
@@ -26,11 +26,13 @@ const Rarity *GoldenAppleItem::getRarity(shared_ptr<ItemInstance> itemInstance)
void GoldenAppleItem::addEatEffect(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
{
+ if (!level->isClientSide) player->addEffect(new MobEffectInstance(MobEffect::absorption->id, 2 * 60 * SharedConstants::TICKS_PER_SECOND, 0));
+
if (instance->getAuxValue() > 0)
{
if (!level->isClientSide)
{
- player->addEffect(new MobEffectInstance(MobEffect::regeneration->id, 30 * SharedConstants::TICKS_PER_SECOND, 3));
+ player->addEffect(new MobEffectInstance(MobEffect::regeneration->id, 30 * SharedConstants::TICKS_PER_SECOND, 4));
player->addEffect(new MobEffectInstance(MobEffect::damageResistance->id, 300 * SharedConstants::TICKS_PER_SECOND, 0));
player->addEffect(new MobEffectInstance(MobEffect::fireResistance->id, 300 * SharedConstants::TICKS_PER_SECOND, 0));
}