diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/GiveItemCommand.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/GiveItemCommand.cpp')
| -rw-r--r-- | Minecraft.World/GiveItemCommand.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/GiveItemCommand.cpp b/Minecraft.World/GiveItemCommand.cpp index fa06d80d..b3cbff4f 100644 --- a/Minecraft.World/GiveItemCommand.cpp +++ b/Minecraft.World/GiveItemCommand.cpp @@ -30,9 +30,9 @@ void GiveItemCommand::execute(shared_ptr<CommandSender> source, byteArray comman bais.reset(); shared_ptr<ServerPlayer> player = getPlayer(uid); - if(player != nullptr && item > 0 && Item::items[item] != nullptr) + if(player != NULL && item > 0 && Item::items[item] != NULL) { - shared_ptr<ItemInstance> itemInstance = std::make_shared<ItemInstance>(item, amount, aux); + shared_ptr<ItemInstance> itemInstance = shared_ptr<ItemInstance>(new ItemInstance(item, amount, aux)); shared_ptr<ItemEntity> drop = player->drop(itemInstance); drop->throwTime = 0; //logAdminAction(source, L"commands.give.success", ChatPacket::e_ChatCustom, Item::items[item]->getName(itemInstance), item, amount, player->getAName()); @@ -42,7 +42,7 @@ void GiveItemCommand::execute(shared_ptr<CommandSender> source, byteArray comman shared_ptr<GameCommandPacket> GiveItemCommand::preparePacket(shared_ptr<Player> player, int item, int amount, int aux, const wstring &tag) { - if(player == nullptr) return nullptr; + if(player == NULL) return nullptr; ByteArrayOutputStream baos; DataOutputStream dos(&baos); @@ -53,5 +53,5 @@ shared_ptr<GameCommandPacket> GiveItemCommand::preparePacket(shared_ptr<Player> dos.writeInt(aux); dos.writeUTF(tag); - return std::make_shared<GameCommandPacket>(eGameCommand_Give, baos.toByteArray()); + return shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_Give, baos.toByteArray() )); }
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