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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/Giant.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/Giant.cpp')
-rw-r--r--Minecraft.World/Giant.cpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/Minecraft.World/Giant.cpp b/Minecraft.World/Giant.cpp
index 054394da..dbb790bf 100644
--- a/Minecraft.World/Giant.cpp
+++ b/Minecraft.World/Giant.cpp
@@ -1,5 +1,7 @@
#include "stdafx.h"
#include "net.minecraft.world.level.h"
+#include "net.minecraft.world.entity.ai.attributes.h"
+#include "net.minecraft.world.entity.monster.h"
#include "Giant.h"
#include "..\Minecraft.Client\Textures.h"
@@ -10,20 +12,19 @@ Giant::Giant(Level *level) : Monster( level )
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
+ registerAttributes();
- // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
- health = getMaxHealth();
-
- this->textureIdx = TN_MOB_ZOMBIE; // 4J was L"/mob/zombie.png";
- runSpeed = 0.5f;
- attackDamage = 50;
- this->heightOffset*=6;
- this->setSize(bbWidth * 6, bbHeight * 6);
+ heightOffset*=6;
+ setSize(bbWidth * 6, bbHeight * 6);
}
-int Giant::getMaxHealth()
+void Giant::registerAttributes()
{
- return 100;
+ Monster::registerAttributes();
+
+ getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(100);
+ getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.5f);
+ getAttribute(SharedMonsterAttributes::ATTACK_DAMAGE)->setBaseValue(50);
}
float Giant::getWalkTargetValue(int x, int y, int z)