diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/GameRules.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/GameRules.h')
| -rw-r--r-- | Minecraft.World/GameRules.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/Minecraft.World/GameRules.h b/Minecraft.World/GameRules.h new file mode 100644 index 00000000..35eddc6c --- /dev/null +++ b/Minecraft.World/GameRules.h @@ -0,0 +1,56 @@ +#pragma once + +class GameRules +{ +private: + class GameRule + { + private: + wstring value; + bool booleanValue; + int intValue; + double doubleValue; + + public: + GameRule(const wstring &startValue); + + void set(const wstring &newValue); + wstring get(); + bool getBoolean(); + int getInt(); + double getDouble(); + }; + +public: + // 4J: Originally strings + // default rules + static const int RULE_DOFIRETICK; + static const int RULE_MOBGRIEFING; + static const int RULE_KEEPINVENTORY; + static const int RULE_DOMOBSPAWNING; + static const int RULE_DOMOBLOOT; + static const int RULE_DOTILEDROPS; + static const int RULE_COMMANDBLOCKOUTPUT; + static const int RULE_NATURAL_REGENERATION; + static const int RULE_DAYLIGHT; + +private: + unordered_map<wstring, GameRule *> rules; + +public: + GameRules(); + ~GameRules(); + + bool getBoolean(const int rule); + + // 4J: Removed unused functions + /*void set(const wstring &ruleName, const wstring &newValue); + void registerRule(const wstring &name, const wstring &startValue); + wstring get(const wstring &ruleName); + int getInt(const wstring &ruleName); + double getDouble(const wstring &ruleName); + CompoundTag *createTag(); + void loadFromTag(CompoundTag *tag); + vector<wstring> *getRuleNames(); + bool contains(const wstring &rule);*/ +};
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