diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/GameModeCommand.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/GameModeCommand.h')
| -rw-r--r-- | Minecraft.World/GameModeCommand.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/GameModeCommand.h b/Minecraft.World/GameModeCommand.h index 66401587..7c08caab 100644 --- a/Minecraft.World/GameModeCommand.h +++ b/Minecraft.World/GameModeCommand.h @@ -8,9 +8,9 @@ class GameModeCommand : public Command { public: virtual EGameCommand getId(); - virtual void execute(shared_ptr<CommandSender> source, byteArray commandData); + virtual void execute(std::shared_ptr<CommandSender> source, byteArray commandData); protected: - GameType *getModeForString(shared_ptr<CommandSender> source, const wstring &name); - shared_ptr<Player> getPlayer(PlayerUID playerId); + GameType *getModeForString(std::shared_ptr<CommandSender> source, const wstring &name); + std::shared_ptr<Player> getPlayer(PlayerUID playerId); };
\ No newline at end of file |
