diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/GameModeCommand.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/GameModeCommand.cpp')
| -rw-r--r-- | Minecraft.World/GameModeCommand.cpp | 29 |
1 files changed, 13 insertions, 16 deletions
diff --git a/Minecraft.World/GameModeCommand.cpp b/Minecraft.World/GameModeCommand.cpp index 86d4c5a5..f8c1ffb6 100644 --- a/Minecraft.World/GameModeCommand.cpp +++ b/Minecraft.World/GameModeCommand.cpp @@ -7,23 +7,32 @@ EGameCommand GameModeCommand::getId() return eGameCommand_GameMode; } +int GameModeCommand::getPermissionLevel() +{ + return LEVEL_GAMEMASTERS; +} + void GameModeCommand::execute(shared_ptr<CommandSender> source, byteArray commandData) { - //if (args.length > 0) - //{ + //if (args.length > 0) { // GameType newMode = getModeForString(source, args[0]); - // Player player = args.length >= 2 ? getPlayer(args[1]) : convertSourceToPlayer(source); + // Player player = args.length >= 2 ? convertToPlayer(source, args[1]) : convertSourceToPlayer(source); // player.setGameMode(newMode); + // player.fallDistance = 0; // reset falldistance so flying people do not die :P - // String mode = I18n.get("gameMode." + newMode.getName()); + // ChatMessageComponent mode = ChatMessageComponent.forTranslation("gameMode." + newMode.getName()); // if (player != source) { // logAdminAction(source, AdminLogCommand.LOGTYPE_DONT_SHOW_TO_SELF, "commands.gamemode.success.other", player.getAName(), mode); // } else { // logAdminAction(source, AdminLogCommand.LOGTYPE_DONT_SHOW_TO_SELF, "commands.gamemode.success.self", mode); // } + + // return; //} + + //throw new UsageException("commands.gamemode.usage"); } GameType *GameModeCommand::getModeForString(shared_ptr<CommandSender> source, const wstring &name) @@ -38,16 +47,4 @@ GameType *GameModeCommand::getModeForString(shared_ptr<CommandSender> source, co //} else { // return LevelSettings.validateGameType(convertArgToInt(source, name, 0, GameType.values().length - 2)); //} -} - -shared_ptr<Player> GameModeCommand::getPlayer(PlayerUID playerId) -{ - return nullptr; - //Player player = MinecraftServer.getInstance().getPlayers().getPlayer(name); - - //if (player == null) { - // throw new PlayerNotFoundException(); - //} else { - // return player; - //} }
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