diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/GameCommandPacket.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/GameCommandPacket.cpp')
| -rw-r--r-- | Minecraft.World/GameCommandPacket.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/GameCommandPacket.cpp b/Minecraft.World/GameCommandPacket.cpp index 98cdd312..17c5316a 100644 --- a/Minecraft.World/GameCommandPacket.cpp +++ b/Minecraft.World/GameCommandPacket.cpp @@ -15,7 +15,7 @@ GameCommandPacket::GameCommandPacket(EGameCommand command, byteArray data) this->data = data; length = 0; - if (data.data != NULL) + if (data.data != nullptr) { length = data.length; @@ -37,12 +37,12 @@ GameCommandPacket::~GameCommandPacket() void GameCommandPacket::read(DataInputStream *dis) { - command = (EGameCommand)dis->readInt(); + command = static_cast<EGameCommand>(dis->readInt()); length = dis->readShort(); if (length > 0 && length < Short::MAX_VALUE) { - if(data.data != NULL) + if(data.data != nullptr) { delete [] data.data; } @@ -54,8 +54,8 @@ void GameCommandPacket::read(DataInputStream *dis) void GameCommandPacket::write(DataOutputStream *dos) { dos->writeInt(command); - dos->writeShort((short) length); - if (data.data != NULL) + dos->writeShort(static_cast<short>(length)); + if (data.data != nullptr) { dos->write(data); } |
