aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/FurnaceTile.cpp
diff options
context:
space:
mode:
authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/FurnaceTile.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/FurnaceTile.cpp')
-rw-r--r--Minecraft.World/FurnaceTile.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/Minecraft.World/FurnaceTile.cpp b/Minecraft.World/FurnaceTile.cpp
index ea0f84e8..23270eee 100644
--- a/Minecraft.World/FurnaceTile.cpp
+++ b/Minecraft.World/FurnaceTile.cpp
@@ -15,7 +15,7 @@ FurnaceTile::FurnaceTile(int id, bool lit) : EntityTile(id, Material::stone)
{
random = new Random();
this->lit = lit;
-
+
iconTop = NULL;
iconFront = NULL;
}
@@ -104,7 +104,7 @@ bool FurnaceTile::TestUse()
return true;
}
-bool FurnaceTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
+bool FurnaceTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
{
if( soundOnly) return false;
@@ -112,7 +112,7 @@ bool FurnaceTile::use(Level *level, int x, int y, int z, shared_ptr<Player> play
{
return true;
}
- shared_ptr<FurnaceTileEntity> furnace = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
+ std::shared_ptr<FurnaceTileEntity> furnace = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
if (furnace != NULL ) player->openFurnace(furnace);
return true;
}
@@ -120,7 +120,7 @@ bool FurnaceTile::use(Level *level, int x, int y, int z, shared_ptr<Player> play
void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z)
{
int data = level->getData(x, y, z);
- shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
+ std::shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
noDrop = true;
if (lit) level->setTile(x, y, z, Tile::furnace_lit_Id);
@@ -135,12 +135,12 @@ void FurnaceTile::setLit(bool lit, Level *level, int x, int y, int z)
}
}
-shared_ptr<TileEntity> FurnaceTile::newTileEntity(Level *level)
+std::shared_ptr<TileEntity> FurnaceTile::newTileEntity(Level *level)
{
- return shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );
+ return std::shared_ptr<FurnaceTileEntity>( new FurnaceTileEntity() );
}
-void FurnaceTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by)
+void FurnaceTile::setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by)
{
int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3;
@@ -154,12 +154,12 @@ void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data)
{
if (!noDrop)
{
- shared_ptr<Container> container = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
+ std::shared_ptr<Container> container = dynamic_pointer_cast<FurnaceTileEntity>( level->getTileEntity(x, y, z) );
if( container != NULL )
{
for (unsigned int i = 0; i < container->getContainerSize(); i++)
{
- shared_ptr<ItemInstance> item = container->getItem(i);
+ std::shared_ptr<ItemInstance> item = container->getItem(i);
if (item != NULL)
{
float xo = random->nextFloat() * 0.8f + 0.1f;
@@ -182,10 +182,10 @@ void FurnaceTile::onRemove(Level *level, int x, int y, int z, int id, int data)
printf("Server furnace dropping %d of %d/%d\n", count, item->id, item->getAuxValue() );
}
#endif
-
- shared_ptr<ItemInstance> newItem = shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) );
+
+ std::shared_ptr<ItemInstance> newItem = std::shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()) );
newItem->set4JData( item->get4JData() );
- shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, newItem) );
+ std::shared_ptr<ItemEntity> itemEntity = std::shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, newItem) );
float pow = 0.05f;
itemEntity->xd = (float) random->nextGaussian() * pow;
itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;