diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/FoodItem.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/FoodItem.h')
| -rw-r--r-- | Minecraft.World/FoodItem.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.World/FoodItem.h b/Minecraft.World/FoodItem.h index 16e6ce3f..2100a3b3 100644 --- a/Minecraft.World/FoodItem.h +++ b/Minecraft.World/FoodItem.h @@ -26,16 +26,16 @@ public: FoodItem(int id, int nutrition, float saturationMod, bool isMeat); FoodItem(int id, int nutrition, bool isMeat); - virtual shared_ptr<ItemInstance> useTimeDepleted(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player); + virtual std::shared_ptr<ItemInstance> useTimeDepleted(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player); protected: - virtual void addEatEffect(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player); + virtual void addEatEffect(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player); public: - virtual int getUseDuration(shared_ptr<ItemInstance> itemInstance); - virtual UseAnim getUseAnimation(shared_ptr<ItemInstance> itemInstance); + virtual int getUseDuration(std::shared_ptr<ItemInstance> itemInstance); + virtual UseAnim getUseAnimation(std::shared_ptr<ItemInstance> itemInstance); - virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player); + virtual std::shared_ptr<ItemInstance> use(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player); int getNutrition(); float getSaturationModifier(); @@ -45,5 +45,5 @@ public: FoodItem *setCanAlwaysEat(); // 4J Added - bool canEat(shared_ptr<Player> player); + bool canEat(std::shared_ptr<Player> player); };
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