diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/FoodItem.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/FoodItem.cpp')
| -rw-r--r-- | Minecraft.World/FoodItem.cpp | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/Minecraft.World/FoodItem.cpp b/Minecraft.World/FoodItem.cpp new file mode 100644 index 00000000..f5304cb9 --- /dev/null +++ b/Minecraft.World/FoodItem.cpp @@ -0,0 +1,120 @@ +#include "stdafx.h" +#include "net.minecraft.world.entity.player.h" +#include "net.minecraft.world.food.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.effect.h" +#include "net.minecraft.h" +#include "ItemInstance.h" +#include "FoodItem.h" +#include "SoundTypes.h" + +// 4J : WESTY : Other award ... eating cooked pork chop. +#include "net.minecraft.stats.h" + +void FoodItem::_init() +{ + // 4J Initialisers + canAlwaysEat = false; + effectId = 0; + effectDurationSeconds = 0; + effectAmplifier = 0; + effectProbability = 0.0f; +} + +FoodItem::FoodItem(int id, int nutrition, float saturationMod, bool isMeat) + : Item( id ), nutrition(nutrition), saturationModifier( saturationMod ), m_isMeat( isMeat ) +{ + _init(); +} + +FoodItem::FoodItem(int id, int nutrition, bool isMeat) + : Item( id ), nutrition(nutrition), saturationModifier( FoodConstants::FOOD_SATURATION_NORMAL ), m_isMeat( isMeat ) +{ + _init(); +} + +shared_ptr<ItemInstance> FoodItem::useTimeDepleted(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player) +{ + instance->count--; + player->getFoodData()->eat(this); + // 4J - new sound brought forward from 1.2.3 + level->playSound(player, eSoundType_RANDOM_BURP, 0.5f, level->random->nextFloat() * 0.1f + 0.9f); + + addEatEffect(instance, level, player); + + return instance; +} + +void FoodItem::addEatEffect(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player) +{ + if (!level->isClientSide && effectId > 0 && level->random->nextFloat() < effectProbability) + { + player->addEffect(new MobEffectInstance(effectId, effectDurationSeconds * SharedConstants::TICKS_PER_SECOND, effectAmplifier)); + } + +} + +int FoodItem::getUseDuration(shared_ptr<ItemInstance> itemInstance) +{ + return EAT_DURATION; +} + +UseAnim FoodItem::getUseAnimation(shared_ptr<ItemInstance> itemInstance) +{ + return UseAnim_eat; +} + +shared_ptr<ItemInstance> FoodItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player) +{ + if (player->canEat(canAlwaysEat)) + { + player->startUsingItem(instance, getUseDuration(instance)); + } + + // 4J : WESTY : Other award ... eating cooked pork chop. + // 4J-JEV: This is just for an avatar award on the xbox. +#ifdef _XBOX + if ( instance->getItem() == Item::porkChop_cooked ) + { + player->awardStat(GenericStats::eatPorkChop(),GenericStats::param_eatPorkChop()); + } +#endif + + return instance; +} + +float FoodItem::getSaturationModifier() +{ + return saturationModifier; +} + +int FoodItem::getNutrition() +{ + return nutrition; +} + +bool FoodItem::isMeat() +{ + return m_isMeat; +} + +FoodItem *FoodItem::setEatEffect(int id, int durationInSecods, int amplifier, float effectProbability) +{ + effectId = id; + effectDurationSeconds = durationInSecods; + effectAmplifier = amplifier; + this->effectProbability = effectProbability; + return this; +} + +FoodItem *FoodItem::setCanAlwaysEat() +{ + canAlwaysEat = true; + return this; +} + +// 4J Added +bool FoodItem::canEat(shared_ptr<Player> player) +{ + return player->canEat(canAlwaysEat); +} |
