diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/FoodConstants.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/FoodConstants.h')
| -rw-r--r-- | Minecraft.World/FoodConstants.h | 53 |
1 files changed, 27 insertions, 26 deletions
diff --git a/Minecraft.World/FoodConstants.h b/Minecraft.World/FoodConstants.h index 6f80b041..cc4620cb 100644 --- a/Minecraft.World/FoodConstants.h +++ b/Minecraft.World/FoodConstants.h @@ -3,35 +3,36 @@ class FoodConstants { public: - static const int MAX_FOOD; - static const float MAX_SATURATION; - static const float START_SATURATION; - static const float SATURATION_FLOOR; + static const int MAX_FOOD; + static const float MAX_SATURATION; + static const float START_SATURATION; + static const float SATURATION_FLOOR; - // this value modifies how quickly food is dropped - static const float EXHAUSTION_DROP; + // this value modifies how quickly food is dropped + static const float EXHAUSTION_DROP; - // number of game ticks to change health because of food - static const int HEALTH_TICK_COUNT; + // number of game ticks to change health because of food + static const int HEALTH_TICK_COUNT; - static const int HEAL_LEVEL; - static const int STARVE_LEVEL; + static const int HEAL_LEVEL; + static const int STARVE_LEVEL; - // some saturation guidelines - static const float FOOD_SATURATION_POOR; - static const float FOOD_SATURATION_LOW; - static const float FOOD_SATURATION_NORMAL; - static const float FOOD_SATURATION_GOOD; - static const float FOOD_SATURATION_MAX; - static const float FOOD_SATURATION_SUPERNATURAL; + // some saturation guidelines + static const float FOOD_SATURATION_POOR; + static const float FOOD_SATURATION_LOW; + static const float FOOD_SATURATION_NORMAL; + static const float FOOD_SATURATION_GOOD; + static const float FOOD_SATURATION_MAX; + static const float FOOD_SATURATION_SUPERNATURAL; - // some exhaustion guidelines - static const float EXHAUSTION_JUMP; - static const float EXHAUSTION_SPRINT_JUMP; - static const float EXHAUSTION_MINE; - static const float EXHAUSTION_ATTACK; - static const float EXHAUSTION_DAMAGE; - static const float EXHAUSTION_WALK; - static const float EXHAUSTION_SPRINT; - static const float EXHAUSTION_SWIM; + // some exhaustion guidelines + static const float EXHAUSTION_HEAL; + static const float EXHAUSTION_JUMP; + static const float EXHAUSTION_SPRINT_JUMP; + static const float EXHAUSTION_MINE; + static const float EXHAUSTION_ATTACK; + static const float EXHAUSTION_DAMAGE; + static const float EXHAUSTION_WALK; + static const float EXHAUSTION_SPRINT; + static const float EXHAUSTION_SWIM; };
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