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authorqwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com>2026-03-16 21:44:26 -0500
committerGitHub <noreply@github.com>2026-03-16 21:44:26 -0500
commitce739f6045ec72127491286ea3f3f21e537c1b55 (patch)
treef33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.World/FlowerFeature.cpp
parent255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff)
parent5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff)
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.World/FlowerFeature.cpp')
-rw-r--r--Minecraft.World/FlowerFeature.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/FlowerFeature.cpp b/Minecraft.World/FlowerFeature.cpp
index f24d61bf..c5cd68c6 100644
--- a/Minecraft.World/FlowerFeature.cpp
+++ b/Minecraft.World/FlowerFeature.cpp
@@ -12,7 +12,7 @@ FlowerFeature::FlowerFeature(int tile)
bool FlowerFeature::place(Level *level, Random *random, int x, int y, int z)
{
// 4J Stu Added to stop tree features generating areas previously place by game rule generation
- if(app.getLevelGenerationOptions() != NULL)
+ if(app.getLevelGenerationOptions() != nullptr)
{
LevelGenerationOptions *levelGenOptions = app.getLevelGenerationOptions();
bool intersects = levelGenOptions->checkIntersects(x - 8, y - 4, z - 8, x + 8, y + 4, z + 8);