diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/FlintAndSteelItem.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/FlintAndSteelItem.cpp')
| -rw-r--r-- | Minecraft.World/FlintAndSteelItem.cpp | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/Minecraft.World/FlintAndSteelItem.cpp b/Minecraft.World/FlintAndSteelItem.cpp new file mode 100644 index 00000000..5ebdad2b --- /dev/null +++ b/Minecraft.World/FlintAndSteelItem.cpp @@ -0,0 +1,72 @@ +#include "stdafx.h" +#include "net.minecraft.world.entity.player.h" +#include "net.minecraft.world.phys.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.level.tile.h" +#include "net.minecraft.stats.h" +#include "Material.h" +#include "ItemInstance.h" +#include "FlintAndSteelItem.h" +#include "SoundTypes.h" + +FlintAndSteelItem::FlintAndSteelItem(int id) : Item( id ) +{ + maxStackSize = 1; + setMaxDamage(64); +} + +bool FlintAndSteelItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) +{ + // 4J-PB - Adding a test only version to allow tooltips to be displayed + if (face == 0) y--; + if (face == 1) y++; + if (face == 2) z--; + if (face == 3) z++; + if (face == 4) x--; + if (face == 5) x++; + + if (!player->mayBuild(x, y, z)) return false; + + int targetType = level->getTile(x, y, z); + + if(!bTestUseOnOnly) + { + if (targetType == 0) + { + if( level->getTile(x, y-1, z) == Tile::obsidian_Id ) + { + if( Tile::portalTile->trySpawnPortal(level, x, y, z, false) ) + { + player->awardStat( + GenericStats::portalsCreated(), + GenericStats::param_noArgs() + ); + + // 4J : WESTY : Added for achievement. + player->awardStat(GenericStats::InToTheNether(),GenericStats::param_InToTheNether()); + } + } + + level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_FIRE_IGNITE, 1, random->nextFloat() * 0.4f + 0.8f); + level->setTile(x, y, z, Tile::fire_Id); + } + + instance->hurt(1, player); + } + else + { + if(targetType == 0) + { + return true; + } + else + { + return false; + } + } + + // 4J-PB - this function shouldn't really return true all the time, but I've added a special case for my test use for the tooltips display + // and will leave it as is for the game use + + return true; +} |
