aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/FishingRodItem.cpp
diff options
context:
space:
mode:
authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/FishingRodItem.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/FishingRodItem.cpp')
-rw-r--r--Minecraft.World/FishingRodItem.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.World/FishingRodItem.cpp b/Minecraft.World/FishingRodItem.cpp
index 858005e0..418bc625 100644
--- a/Minecraft.World/FishingRodItem.cpp
+++ b/Minecraft.World/FishingRodItem.cpp
@@ -22,33 +22,33 @@ FishingRodItem::FishingRodItem(int id) : Item(id)
emptyIcon = NULL;
}
-bool FishingRodItem::isHandEquipped()
+bool FishingRodItem::isHandEquipped()
{
return true;
}
-bool FishingRodItem::isMirroredArt()
+bool FishingRodItem::isMirroredArt()
{
return true;
}
-shared_ptr<ItemInstance> FishingRodItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
+std::shared_ptr<ItemInstance> FishingRodItem::use(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player)
{
- if (player->fishing != NULL)
+ if (player->fishing != NULL)
{
int dmg = player->fishing->retrieve();
instance->hurt(dmg, player);
player->swing();
- }
- else
+ }
+ else
{
level->playSound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
- if (!level->isClientSide)
+ if (!level->isClientSide)
{
// 4J Stu - Move the player->fishing out of the ctor as we cannot reference 'this'
- shared_ptr<FishingHook> hook = shared_ptr<FishingHook>( new FishingHook(level, player) );
+ std::shared_ptr<FishingHook> hook = std::shared_ptr<FishingHook>( new FishingHook(level, player) );
player->fishing = hook;
- level->addEntity( shared_ptr<FishingHook>( hook ) );
+ level->addEntity( std::shared_ptr<FishingHook>( hook ) );
}
player->swing();
}