diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:36:56 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:36:56 +0700 |
| commit | 7ae0c13854d94ac2153cd3bb05ce18044b7cf8bb (patch) | |
| tree | 95006852217f8f113288ea34988ae91c001a5de6 /Minecraft.World/FishingHook.cpp | |
| parent | 07ad68bc156b3ab70401723bb074a29588ad3cb7 (diff) | |
Revert "dynamic_pointer_cast -> std::dynamic_pointer_cast"
This reverts commit 07ad68bc156b3ab70401723bb074a29588ad3cb7.
Diffstat (limited to 'Minecraft.World/FishingHook.cpp')
| -rw-r--r-- | Minecraft.World/FishingHook.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/FishingHook.cpp b/Minecraft.World/FishingHook.cpp index 024389fb..d1fd5bb6 100644 --- a/Minecraft.World/FishingHook.cpp +++ b/Minecraft.World/FishingHook.cpp @@ -58,7 +58,7 @@ FishingHook::FishingHook(Level *level, double x, double y, double z, std::shared this->owner = owner; // 4J Stu - Moved this outside the ctor - //owner->fishing = std::dynamic_pointer_cast<FishingHook>( shared_from_this() ); + //owner->fishing = dynamic_pointer_cast<FishingHook>( shared_from_this() ); setPos(x, y, z); } @@ -69,7 +69,7 @@ FishingHook::FishingHook(Level *level, std::shared_ptr<Player> mob) : Entity( le this->owner = mob; // 4J Stu - Moved this outside the ctor - //owner->fishing = std::dynamic_pointer_cast<FishingHook>( shared_from_this() ); + //owner->fishing = dynamic_pointer_cast<FishingHook>( shared_from_this() ); this->moveTo(mob->x, mob->y + 1.62 - mob->heightOffset, mob->z, mob->yRot, mob->xRot); @@ -265,7 +265,7 @@ void FishingHook::tick() if (res->entity != NULL) { // 4J Stu Move fix for : fix for #48587 - CRASH: Code: Gameplay: Hitting another player with the fishing bobber crashes the game. [Fishing pole, line] - // Incorrect std::dynamic_pointer_cast used around the shared_from_this() + // Incorrect dynamic_pointer_cast used around the shared_from_this() DamageSource *damageSource = DamageSource::thrown(shared_from_this(), owner); if (res->entity->hurt(damageSource, 0)) { |
