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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/FireworksRocketEntity.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/FireworksRocketEntity.h')
-rw-r--r--Minecraft.World/FireworksRocketEntity.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/Minecraft.World/FireworksRocketEntity.h b/Minecraft.World/FireworksRocketEntity.h
new file mode 100644
index 00000000..025a2778
--- /dev/null
+++ b/Minecraft.World/FireworksRocketEntity.h
@@ -0,0 +1,38 @@
+#pragma once
+
+#include "Entity.h"
+
+class FireworksRocketEntity : public Entity
+{
+public:
+ eINSTANCEOF GetType() { return eTYPE_FIREWORKS_ROCKET; }
+ static Entity *create(Level *level) { return new FireworksRocketEntity(level); }
+
+private:
+ static const int DATA_ID_FIREWORKS_ITEM = 8;
+
+ int life;
+ int lifetime;
+
+ // constructor needed for level loader
+public:
+ FireworksRocketEntity(Level *level);
+
+protected:
+ virtual void defineSynchedData();
+
+public:
+ virtual bool shouldRenderAtSqrDistance(double distance);
+
+ FireworksRocketEntity(Level *level, double x, double y, double z, shared_ptr<ItemInstance> sourceItem);
+
+ virtual void lerpMotion(double xd, double yd, double zd);
+ virtual void tick();
+ virtual void handleEntityEvent(byte eventId);
+ virtual void addAdditonalSaveData(CompoundTag *tag);
+ virtual void readAdditionalSaveData(CompoundTag *tag);
+ virtual float getShadowHeightOffs();
+ virtual float getBrightness(float a);
+ virtual int getLightColor(float a);
+ virtual bool isAttackable();
+}; \ No newline at end of file