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authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.World/FireworksMenu.h
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.World/FireworksMenu.h')
-rw-r--r--Minecraft.World/FireworksMenu.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/Minecraft.World/FireworksMenu.h b/Minecraft.World/FireworksMenu.h
new file mode 100644
index 00000000..97621261
--- /dev/null
+++ b/Minecraft.World/FireworksMenu.h
@@ -0,0 +1,43 @@
+#pragma once
+
+#include "AbstractContainerMenu.h"
+
+class CraftingContainer;
+class Container;
+
+class FireworksMenu : public AbstractContainerMenu
+{
+ // 4J Stu Made these public for UI menus, perhaps should make friend class?
+public:
+ static const int RESULT_SLOT = 0;
+ static const int CRAFT_SLOT_START = 1;
+ static const int CRAFT_SLOT_END = CRAFT_SLOT_START + 9;
+ static const int INV_SLOT_START = CRAFT_SLOT_END;
+ static const int INV_SLOT_END = INV_SLOT_START + (9*3);
+ static const int USE_ROW_SLOT_START = INV_SLOT_END;
+ static const int USE_ROW_SLOT_END = USE_ROW_SLOT_START + 9;
+
+public:
+ shared_ptr<CraftingContainer> craftSlots;
+ shared_ptr<Container> resultSlots;
+
+private:
+ Level *level;
+ int x, y, z;
+
+ bool m_canMakeFireworks;
+ bool m_canMakeCharge;
+ bool m_canMakeFade;
+
+public:
+ FireworksMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt);
+
+ virtual void slotsChanged();// 4J used to take a shared_ptr<Container> but wasn't using it, so removed to simplify things
+ virtual void removed(shared_ptr<Player> player);
+ virtual bool stillValid(shared_ptr<Player> player);
+ virtual shared_ptr<ItemInstance> quickMoveStack(shared_ptr<Player> player, int slotIndex);
+ virtual bool canTakeItemForPickAll(shared_ptr<ItemInstance> carried, Slot *target);
+
+ // 4J Added
+ virtual bool isValidIngredient(shared_ptr<ItemInstance> item, int slotId);
+}; \ No newline at end of file