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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/FireworksItem.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/FireworksItem.h')
-rw-r--r--Minecraft.World/FireworksItem.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/Minecraft.World/FireworksItem.h b/Minecraft.World/FireworksItem.h
new file mode 100644
index 00000000..afc6cb59
--- /dev/null
+++ b/Minecraft.World/FireworksItem.h
@@ -0,0 +1,31 @@
+#pragma once
+
+#include "Item.h"
+
+class FireworksItem : public Item
+{
+public:
+ static const wstring TAG_FIREWORKS;
+ static const wstring TAG_EXPLOSION;
+ static const wstring TAG_EXPLOSIONS;
+ static const wstring TAG_FLIGHT;
+ static const wstring TAG_E_TYPE;
+ static const wstring TAG_E_TRAIL;
+ static const wstring TAG_E_FLICKER;
+ static const wstring TAG_E_COLORS;
+ static const wstring TAG_E_FADECOLORS;
+
+ static const byte TYPE_SMALL = 0;
+ static const byte TYPE_BIG = 1;
+ static const byte TYPE_STAR = 2;
+ static const byte TYPE_CREEPER = 3;
+ static const byte TYPE_BURST = 4;
+
+ static const byte TYPE_MIN = TYPE_SMALL;
+ static const byte TYPE_MAX = TYPE_BURST;
+
+ FireworksItem(int id);
+
+ bool useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
+ void appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<HtmlString> *lines, bool advanced);
+}; \ No newline at end of file