diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/FireChargeItem.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/FireChargeItem.cpp')
| -rw-r--r-- | Minecraft.World/FireChargeItem.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/FireChargeItem.cpp b/Minecraft.World/FireChargeItem.cpp index c4e47b0c..435c4663 100644 --- a/Minecraft.World/FireChargeItem.cpp +++ b/Minecraft.World/FireChargeItem.cpp @@ -13,9 +13,9 @@ FireChargeItem::FireChargeItem(int id) : Item(id) m_dragonFireballIcon = NULL; } -bool FireChargeItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) +bool FireChargeItem::useOn(std::shared_ptr<ItemInstance> itemInstance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) { - if (level->isClientSide) + if (level->isClientSide) { return true; } @@ -27,7 +27,7 @@ bool FireChargeItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Pla if (face == 4) x--; if (face == 5) x++; - if (!player->mayBuild(x, y, z)) + if (!player->mayBuild(x, y, z)) { return false; } @@ -40,13 +40,13 @@ bool FireChargeItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Pla int targetType = level->getTile(x, y, z); - if (targetType == 0) + if (targetType == 0) { level->playSound( x + 0.5, y + 0.5, z + 0.5,eSoundType_FIRE_IGNITE, 1, random->nextFloat() * 0.4f + 0.8f); level->setTile(x, y, z, Tile::fire_Id); } - if (!player->abilities.instabuild) + if (!player->abilities.instabuild) { itemInstance->count--; } |
