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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/FileInputStream.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/FileInputStream.cpp')
-rw-r--r--Minecraft.World/FileInputStream.cpp204
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diff --git a/Minecraft.World/FileInputStream.cpp b/Minecraft.World/FileInputStream.cpp
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+#include "stdafx.h"
+
+#include "File.h"
+#include "FileInputStream.h"
+
+//Creates a FileInputStream by opening a connection to an actual file, the file named by the File object file in the file system.
+//A new FileDescriptor object is created to represent this file connection.
+//First, if there is a security manager, its checkRead method is called with the path represented by the file argument as its argument.
+//
+//If the named file does not exist, is a directory rather than a regular file, or for some other reason cannot be opened for reading
+//then a FileNotFoundException is thrown.
+//
+//Parameters:
+//file - the file to be opened for reading.
+//Throws:
+//FileNotFoundException - if the file does not exist, is a directory rather than a regular file, or for some other reason cannot be
+//opened for reading.
+//SecurityException - if a security manager exists and its checkRead method denies read access to the file.
+FileInputStream::FileInputStream(const File &file)
+{
+ const char *pchFilename=wstringtofilename(file.getPath());
+#ifdef _UNICODE
+ m_fileHandle = CreateFile(
+ file.getPath().c_str(), // file name
+ GENERIC_READ, // access mode
+ 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
+ NULL, // Unused
+ OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
+ FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
+ NULL // Unsupported
+ );
+#else
+ m_fileHandle = CreateFile(
+ pchFilename, // file name
+ GENERIC_READ, // access mode
+ 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but...
+ NULL, // Unused
+ OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it
+ FILE_FLAG_SEQUENTIAL_SCAN, // file attributes
+ NULL // Unsupported
+ );
+#endif
+
+ if( m_fileHandle == INVALID_HANDLE_VALUE )
+ {
+ // TODO 4J Stu - Any form of error/exception handling
+ //__debugbreak();
+ app.FatalLoadError();
+ }
+}
+
+FileInputStream::~FileInputStream()
+{
+ if( m_fileHandle != INVALID_HANDLE_VALUE )
+ CloseHandle( m_fileHandle );
+}
+
+//Reads a byte of data from this input stream. This method blocks if no input is yet available.
+//Returns:
+//the next byte of data, or -1 if the end of the file is reached.
+int FileInputStream::read()
+{
+ byte byteRead = 0;
+ DWORD numberOfBytesRead;
+
+ BOOL bSuccess = ReadFile(
+ m_fileHandle, // handle to file
+ &byteRead, // data buffer
+ 1, // number of bytes to read
+ &numberOfBytesRead, // number of bytes read
+ NULL // overlapped buffer
+ );
+
+ if( bSuccess==FALSE )
+ {
+ // TODO 4J Stu - Some kind of error handling
+ app.FatalLoadError();
+ //return -1;
+ }
+ else if( numberOfBytesRead == 0 )
+ {
+ // File pointer is past the end of the file
+ return -1;
+ }
+
+ return byteRead;
+}
+
+//Reads up to b.length bytes of data from this input stream into an array of bytes. This method blocks until some input is available.
+//Parameters:
+//b - the buffer into which the data is read.
+//Returns:
+//the total number of bytes read into the buffer, or -1 if there is no more data because the end of the file has been reached.
+int FileInputStream::read(byteArray b)
+{
+ DWORD numberOfBytesRead;
+
+ BOOL bSuccess = ReadFile(
+ m_fileHandle, // handle to file
+ b.data, // data buffer
+ b.length, // number of bytes to read
+ &numberOfBytesRead, // number of bytes read
+ NULL // overlapped buffer
+ );
+
+ if( bSuccess==FALSE )
+ {
+ // TODO 4J Stu - Some kind of error handling
+ app.FatalLoadError();
+ //return -1;
+ }
+ else if( numberOfBytesRead == 0 )
+ {
+ // File pointer is past the end of the file
+ return -1;
+ }
+
+ return numberOfBytesRead;
+}
+
+//Reads up to len bytes of data from this input stream into an array of bytes. If len is not zero, the method blocks until some input
+//is available; otherwise, no bytes are read and 0 is returned.
+//Parameters:
+//b - the buffer into which the data is read.
+//off - the start offset in the destination array b
+//len - the maximum number of bytes read.
+//Returns:
+//the total number of bytes read into the buffer, or -1 if there is no more data because the end of the file has been reached.
+int FileInputStream::read(byteArray b, unsigned int offset, unsigned int length)
+{
+ // 4J Stu - We don't want to read any more than the array buffer can hold
+ assert( length <= ( b.length - offset ) );
+
+ DWORD numberOfBytesRead;
+
+ BOOL bSuccess = ReadFile(
+ m_fileHandle, // handle to file
+ &b[offset], // data buffer
+ length, // number of bytes to read
+ &numberOfBytesRead, // number of bytes read
+ NULL // overlapped buffer
+ );
+
+ if( bSuccess==FALSE )
+ {
+ // TODO 4J Stu - Some kind of error handling
+ app.FatalLoadError();
+ //return -1;
+ }
+ else if( numberOfBytesRead == 0 )
+ {
+ // File pointer is past the end of the file
+ return -1;
+ }
+
+ return numberOfBytesRead;
+}
+
+//Closes this file input stream and releases any system resources associated with the stream.
+//If this stream has an associated channel then the channel is closed as well.
+void FileInputStream::close()
+{
+ if(m_fileHandle==INVALID_HANDLE_VALUE)
+ {
+ //printf("\n\nFileInputStream::close - TRYING TO CLOSE AN INVALID FILE HANDLE\n\n");
+ return;
+ }
+
+ BOOL result = CloseHandle( m_fileHandle );
+
+ if( result == 0 )
+ {
+ // TODO 4J Stu - Some kind of error handling
+ }
+
+ // Stop the dtor from trying to close it again
+ m_fileHandle = INVALID_HANDLE_VALUE;
+}
+
+
+//Skips n bytes of input from this input stream. Fewer bytes might be skipped if the end of the input stream is reached. The actual number k of bytes to be skipped is equal to the smaller of n and count-pos. The value k is added into pos and k is returned.
+//Overrides:
+//skip in class InputStream
+//Parameters:
+//n - the number of bytes to be skipped.
+//Returns:
+//the actual number of bytes skipped.
+__int64 FileInputStream::skip(__int64 n)
+{
+#ifdef _XBOX
+ LARGE_INTEGER li;
+ li.QuadPart = n;
+ li.LowPart = SetFilePointer(m_fileHandle, li.LowPart, &li.HighPart, FILE_CURRENT);
+
+ if (li.LowPart == INVALID_SET_FILE_POINTER && GetLastError() != NO_ERROR)
+ {
+ li.QuadPart = 0;
+ }
+
+ return li.QuadPart;
+#else
+ return 0;
+#endif
+} \ No newline at end of file