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| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/FenceTile.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/FenceTile.cpp')
| -rw-r--r-- | Minecraft.World/FenceTile.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/FenceTile.cpp b/Minecraft.World/FenceTile.cpp index 0d1f9bc4..a0c685c6 100644 --- a/Minecraft.World/FenceTile.cpp +++ b/Minecraft.World/FenceTile.cpp @@ -41,7 +41,7 @@ AABB *FenceTile::getAABB(Level *level, int x, int y, int z) return AABB::newTemp(x + west, y, z + north, x + east, y + 1.5f, z + south); } -void FenceTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param +void FenceTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param { bool n = connectsTo(level, x, y, z - 1); bool s = connectsTo(level, x, y, z + 1); |
