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| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
| commit | 119bff351450ea16ffda550b6e0f67379b29f708 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/FenceGateTile.cpp | |
| parent | 8a2a62ea1d47364f802cf9aae97668bc4a7007b5 (diff) | |
Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
Diffstat (limited to 'Minecraft.World/FenceGateTile.cpp')
| -rw-r--r-- | Minecraft.World/FenceGateTile.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/FenceGateTile.cpp b/Minecraft.World/FenceGateTile.cpp index 561cdf41..6b0243ed 100644 --- a/Minecraft.World/FenceGateTile.cpp +++ b/Minecraft.World/FenceGateTile.cpp @@ -37,7 +37,7 @@ AABB *FenceGateTile::getAABB(Level *level, int x, int y, int z) } // 4J - Brought forward from 1.2.3 to fix hit box rotation -void FenceGateTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param +void FenceGateTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) // 4J added forceData, forceEntity param { int data = getDirection(level->getData(x, y, z)); if (data == Direction::NORTH || data == Direction::SOUTH) @@ -75,13 +75,13 @@ int FenceGateTile::getRenderShape() return Tile::SHAPE_FENCE_GATE; } -void FenceGateTile::setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by) +void FenceGateTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by) { int dir = (((Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3)) % 4; level->setData(x, y, z, dir); } -bool FenceGateTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param +bool FenceGateTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param { if( soundOnly ) { |
