diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/FarmTile.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/FarmTile.cpp')
| -rw-r--r-- | Minecraft.World/FarmTile.cpp | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/Minecraft.World/FarmTile.cpp b/Minecraft.World/FarmTile.cpp new file mode 100644 index 00000000..ecfaf44b --- /dev/null +++ b/Minecraft.World/FarmTile.cpp @@ -0,0 +1,147 @@ +#include "stdafx.h" +#include "net.minecraft.world.level.h" +#include "net.minecraft.world.phys.h" +#include "net.minecraft.h" +#include "net.minecraft.world.h" +#include "FarmTile.h" + + +FarmTile::FarmTile(int id) : Tile(id, Material::dirt,isSolidRender()) +{ + iconWet = NULL; + iconDry = NULL; + + setTicking(true); + updateDefaultShape(); + setLightBlock(255); +} + +// 4J Added override +void FarmTile::updateDefaultShape() +{ + setShape(0, 0, 0, 1, 15 / 16.0f, 1); +} + +AABB *FarmTile::getAABB(Level *level, int x, int y, int z) +{ + return AABB::newTemp(x + 0, y + 0, z + 0, x + 1, y + 1, z + 1); +} + +bool FarmTile::isSolidRender(bool isServerLevel) +{ + return false; +} + +bool FarmTile::isCubeShaped() +{ + return false; +} + +Icon *FarmTile::getTexture(int face, int data) +{ + if (face == Facing::UP) + { + if(data > 0) + { + return iconWet; + } + else + { + return iconDry; + } + } + return Tile::dirt->getTexture(face); +} + +void FarmTile::tick(Level *level, int x, int y, int z, Random *random) +{ + if (isNearWater(level, x, y, z) || level->isRainingAt(x, y + 1, z)) + { + level->setData(x, y, z, 7); + } else + { + int moisture = level->getData(x, y, z); + if (moisture > 0) + { + level->setData(x, y, z, moisture - 1); + } else + { + if (!isUnderCrops(level, x, y, z)) + { + level->setTile(x, y, z, Tile::dirt_Id); + } + } + } +} + +void FarmTile::fallOn(Level *level, int x, int y, int z, shared_ptr<Entity> entity, float fallDistance) +{ + // 4J Stu - Fix for #86148 - Code: Gameplay: Jumping on Farmland does not always result in turning to Dirt Block + // We should not be setting tiles on the client based on random values! + if (!level->isClientSide && level->random->nextFloat() < (fallDistance - .5f)) + { + // Fix for #60547 - TU7: Content: Gameplay: Players joining a game can destroy crops even with Trust Players option disabled. + shared_ptr<Player> player = dynamic_pointer_cast<Player>(entity); + if(player == NULL || player->isAllowedToMine()) level->setTile(x, y, z, Tile::dirt_Id); + } +} + +bool FarmTile::isUnderCrops(Level *level, int x, int y, int z) +{ + int r = 0; + for (int xx = x - r; xx <= x + r; xx++) + for (int zz = z - r; zz <= z + r; zz++) + { + int tile = level->getTile(xx, y + 1, zz); + if (tile == Tile::crops_Id || tile == Tile::melonStem_Id || tile == Tile::pumpkinStem_Id || tile == Tile::potatoes_Id || tile == Tile::carrots_Id) + { + return true; + } + } + return false; +} + +bool FarmTile::isNearWater(Level *level, int x, int y, int z) +{ + for (int xx = x - 4; xx <= x + 4; xx++) + for (int yy = y; yy <= y + 1; yy++) + for (int zz = z - 4; zz <= z + 4; zz++) + { + if (level->getMaterial(xx, yy, zz) == Material::water) + { + return true; + } + } + return false; +} + +void FarmTile::neighborChanged(Level *level, int x, int y, int z, int type) +{ + Tile::neighborChanged(level, x, y, z, type); + Material *above = level->getMaterial(x, y + 1, z); + if (above->isSolid()) + { + level->setTile(x, y, z, Tile::dirt_Id); + } +} + +bool FarmTile::blocksLight() +{ + return true; +} + +int FarmTile::getResource(int data, Random *random, int playerBonusLevel) +{ + return Tile::dirt->getResource(0, random, playerBonusLevel); +} + +int FarmTile::cloneTileId(Level *level, int x, int y, int z) +{ + return Tile::dirt_Id; +} + +void FarmTile::registerIcons(IconRegister *iconRegister) +{ + iconWet = iconRegister->registerIcon(L"farmland_wet"); + iconDry = iconRegister->registerIcon(L"farmland_dry"); +} |
