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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/FallingTile.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/FallingTile.cpp')
| -rw-r--r-- | Minecraft.World/FallingTile.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.World/FallingTile.cpp b/Minecraft.World/FallingTile.cpp index 0ff776fd..c0eb7d22 100644 --- a/Minecraft.World/FallingTile.cpp +++ b/Minecraft.World/FallingTile.cpp @@ -24,7 +24,7 @@ void FallingTile::_init() hurtEntities = false; fallDamageMax = 40; fallDamageAmount = 2; - tileData = nullptr; + tileData = NULL; // 4J Added so that client-side falling tiles can fall through blocks // This fixes a bug on the host where the tile update from the server comes in before the client-side falling tile @@ -136,11 +136,11 @@ void FallingTile::tick() { hv->onLand(level, xt, yt, zt, data); } - if (tileData != nullptr && Tile::tiles[tile]->isEntityTile()) + if (tileData != NULL && Tile::tiles[tile]->isEntityTile()) { shared_ptr<TileEntity> tileEntity = level->getTileEntity(xt, yt, zt); - if (tileEntity != nullptr) + if (tileEntity != NULL) { CompoundTag *swap = new CompoundTag(); tileEntity->save(swap); @@ -161,13 +161,13 @@ void FallingTile::tick() } else { - if(dropItem && !cancelDrop) spawnAtLocation(std::make_shared<ItemInstance>(tile, 1, Tile::tiles[tile]->getSpawnResourcesAuxValue(data)), 0); + if(dropItem && !cancelDrop) spawnAtLocation( shared_ptr<ItemInstance>(new ItemInstance(tile, 1, Tile::tiles[tile]->getSpawnResourcesAuxValue(data))), 0); } } } else if ( (time > 20 * 5 && !level->isClientSide && (yt < 1 || yt > Level::maxBuildHeight)) || (time > 20 * 30)) { - if(dropItem) spawnAtLocation(std::make_shared<ItemInstance>(tile, 1, Tile::tiles[tile]->getSpawnResourcesAuxValue(data)), 0); + if(dropItem) spawnAtLocation( shared_ptr<ItemInstance>( new ItemInstance(tile, 1, Tile::tiles[tile]->getSpawnResourcesAuxValue(data) )), 0); remove(); } } @@ -212,15 +212,15 @@ void FallingTile::causeFallDamage(float distance) void FallingTile::addAdditonalSaveData(CompoundTag *tag) { - tag->putByte(L"Tile", static_cast<byte>(tile)); + tag->putByte(L"Tile", (byte) tile); tag->putInt(L"TileID", tile); - tag->putByte(L"Data", static_cast<byte>(data)); - tag->putByte(L"Time", static_cast<byte>(time)); + tag->putByte(L"Data", (byte) data); + tag->putByte(L"Time", (byte) time); tag->putBoolean(L"DropItem", dropItem); tag->putBoolean(L"HurtEntities", hurtEntities); tag->putFloat(L"FallHurtAmount", fallDamageAmount); tag->putInt(L"FallHurtMax", fallDamageMax); - if (tileData != nullptr) tag->putCompound(L"TileEntityData", tileData); + if (tileData != NULL) tag->putCompound(L"TileEntityData", tileData); } void FallingTile::readAdditionalSaveData(CompoundTag *tag) |
