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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/EyeOfEnderSignal.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/EyeOfEnderSignal.cpp')
-rw-r--r--Minecraft.World/EyeOfEnderSignal.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/Minecraft.World/EyeOfEnderSignal.cpp b/Minecraft.World/EyeOfEnderSignal.cpp
index ca76b272..95747a89 100644
--- a/Minecraft.World/EyeOfEnderSignal.cpp
+++ b/Minecraft.World/EyeOfEnderSignal.cpp
@@ -80,9 +80,9 @@ void EyeOfEnderSignal::lerpMotion(double xd, double yd, double zd)
this->zd = zd;
if (xRotO == 0 && yRotO == 0)
{
- float sd = static_cast<float>(sqrt(xd * xd + zd * zd));
- yRotO = yRot = static_cast<float>(atan2(xd, zd) * 180 / PI);
- xRotO = xRot = static_cast<float>(atan2(yd, (double)sd) * 180 / PI);
+ float sd = (float) sqrt(xd * xd + zd * zd);
+ yRotO = yRot = (float) (atan2(xd, zd) * 180 / PI);
+ xRotO = xRot = (float) (atan2(yd, (double)sd) * 180 / PI);
}
}
@@ -97,9 +97,9 @@ void EyeOfEnderSignal::tick()
y += yd;
z += zd;
- float sd = static_cast<float>(sqrt(xd * xd + zd * zd));
- yRot = static_cast<float>(atan2(xd, zd) * 180 / PI);
- xRot = static_cast<float>(atan2(yd, (double)sd) * 180 / PI);
+ float sd = (float) sqrt(xd * xd + zd * zd);
+ yRot = (float) (atan2(xd, zd) * 180 / PI);
+ xRot = (float) (atan2(yd, (double)sd) * 180 / PI);
while (xRot - xRotO < -180)
xRotO -= 360;
@@ -117,8 +117,8 @@ void EyeOfEnderSignal::tick()
if (!level->isClientSide)
{
double dx = tx - x, dz = tz - z;
- float tdist = static_cast<float>(sqrt(dx * dx + dz * dz));
- float angle = static_cast<float>(atan2(dz, dx));
+ float tdist = (float) sqrt(dx * dx + dz * dz);
+ float angle = (float) atan2(dz, dx);
double tspeed = (sd + (tdist - sd) * .0025);
if (tdist < 1)
{
@@ -163,11 +163,11 @@ void EyeOfEnderSignal::tick()
remove();
if (surviveAfterDeath)
{
- level->addEntity(std::make_shared<ItemEntity>(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Item::eyeOfEnder))));
+ level->addEntity(shared_ptr<ItemEntity>( new ItemEntity(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(Item::eyeOfEnder)))));
}
else
{
- level->levelEvent(LevelEvent::PARTICLES_EYE_OF_ENDER_DEATH, static_cast<int>(Math::round(x)), static_cast<int>(Math::round(y)), static_cast<int>(Math::round(z)), 0);
+ level->levelEvent(LevelEvent::PARTICLES_EYE_OF_ENDER_DEATH, (int) Math::round(x), (int) Math::round(y), (int) Math::round(z), 0);
}
}
}