diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/EntityDamageSource.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/EntityDamageSource.cpp')
| -rw-r--r-- | Minecraft.World/EntityDamageSource.cpp | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/Minecraft.World/EntityDamageSource.cpp b/Minecraft.World/EntityDamageSource.cpp new file mode 100644 index 00000000..8c7a5ee1 --- /dev/null +++ b/Minecraft.World/EntityDamageSource.cpp @@ -0,0 +1,38 @@ +#include "stdafx.h" +#include "net.minecraft.world.entity.player.h" +#include "net.minecraft.world.entity.h" +#include "net.minecraft.world.damagesource.h" +#include "net.minecraft.network.packet.h" + +//EntityDamageSource::EntityDamageSource(const wstring &msgId, shared_ptr<Entity> entity) : DamageSource(msgId) +EntityDamageSource::EntityDamageSource(ChatPacket::EChatPacketMessage msgId, shared_ptr<Entity> entity) : DamageSource(msgId) +{ + this->entity = entity; +} + +shared_ptr<Entity> EntityDamageSource::getEntity() +{ + return entity; +} + +//wstring EntityDamageSource::getLocalizedDeathMessage(shared_ptr<Player> player) +//{ +// return L"death." + msgId + player->name + entity->getAName(); +// //return I18n.get("death." + msgId, player.name, entity.getAName()); +//} + +shared_ptr<ChatPacket> EntityDamageSource::getDeathMessagePacket(shared_ptr<Player> player) +{ + wstring additional = L""; + if(entity->GetType() == eTYPE_SERVERPLAYER) + { + shared_ptr<Player> sourcePlayer = dynamic_pointer_cast<Player>(entity); + if(sourcePlayer != NULL) additional = sourcePlayer->name; + } + return shared_ptr<ChatPacket>( new ChatPacket(player->name, m_msgId, entity->GetType(), additional ) ); +} + +bool EntityDamageSource::scalesWithDifficulty() +{ + return entity != NULL && dynamic_pointer_cast<Mob>(entity) && !(dynamic_pointer_cast<Player>(entity)); +}
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