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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/EnderMan.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/EnderMan.h')
-rw-r--r--Minecraft.World/EnderMan.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/Minecraft.World/EnderMan.h b/Minecraft.World/EnderMan.h
index f5084532..10fb2b37 100644
--- a/Minecraft.World/EnderMan.h
+++ b/Minecraft.World/EnderMan.h
@@ -10,6 +10,8 @@ public:
public:
static void staticCtor();
private:
+ static AttributeModifier *SPEED_MODIFIER_ATTACKING;
+
static bool MAY_TAKE[256];
static const int DATA_CARRY_ITEM_ID = 16;
@@ -19,13 +21,14 @@ private:
private:
int teleportTime;
int aggroTime;
+ shared_ptr<Entity> lastAttackTarget;
+ bool aggroedByPlayer;
public:
EnderMan(Level *level);
- virtual int getMaxHealth();
-
protected:
+ virtual void registerAttributes();
virtual void defineSynchedData();
public:
@@ -53,12 +56,11 @@ protected:
virtual void dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel);
public:
- // 4J Brought forward from 1.2.3 to help fix Enderman behaviour
void setCarryingTile(int carryingTile);
int getCarryingTile();
void setCarryingData(int carryingData);
int getCarryingData();
- virtual bool hurt(DamageSource *source, int damage);
+ virtual bool hurt(DamageSource *source, float damage);
bool isCreepy();
void setCreepy(bool creepy);
}; \ No newline at end of file