diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/EnderMan.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/EnderMan.cpp')
| -rw-r--r-- | Minecraft.World/EnderMan.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.World/EnderMan.cpp b/Minecraft.World/EnderMan.cpp index abfc5cb5..e5995587 100644 --- a/Minecraft.World/EnderMan.cpp +++ b/Minecraft.World/EnderMan.cpp @@ -83,16 +83,16 @@ void EnderMan::readAdditionalSaveData(CompoundTag *tag) setCarryingData(tag->getShort(L"carryingData")); } -shared_ptr<Entity> EnderMan::findAttackTarget() +std::shared_ptr<Entity> EnderMan::findAttackTarget() { #ifndef _FINAL_BUILD if(app.GetMobsDontAttackEnabled()) { - return shared_ptr<Player>(); + return std::shared_ptr<Player>(); } #endif - shared_ptr<Player> player = level->getNearestAttackablePlayer(shared_from_this(), 64); + std::shared_ptr<Player> player = level->getNearestAttackablePlayer(shared_from_this(), 64); if (player != NULL) { if (isLookingAtMe(player)) @@ -112,9 +112,9 @@ shared_ptr<Entity> EnderMan::findAttackTarget() return nullptr; } -bool EnderMan::isLookingAtMe(shared_ptr<Player> player) +bool EnderMan::isLookingAtMe(std::shared_ptr<Player> player) { - shared_ptr<ItemInstance> helmet = player->inventory->armor[3]; + std::shared_ptr<ItemInstance> helmet = player->inventory->armor[3]; if (helmet != NULL && helmet->id == Tile::pumpkin_Id) return false; Vec3 *look = player->getViewVector(1)->normalize(); @@ -250,7 +250,7 @@ bool EnderMan::teleport() return teleport(xx, yy, zz); } -bool EnderMan::teleportTowards(shared_ptr<Entity> e) +bool EnderMan::teleportTowards(std::shared_ptr<Entity> e) { Vec3 *dir = Vec3::newTemp(x - e->x, bb->y0 + bbHeight / 2 - e->y + e->getHeadHeight(), z - e->z); dir = dir->normalize(); |
