diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/EnderEyeItem.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/EnderEyeItem.cpp')
| -rw-r--r-- | Minecraft.World/EnderEyeItem.cpp | 27 |
1 files changed, 6 insertions, 21 deletions
diff --git a/Minecraft.World/EnderEyeItem.cpp b/Minecraft.World/EnderEyeItem.cpp index a08c1f62..063e1408 100644 --- a/Minecraft.World/EnderEyeItem.cpp +++ b/Minecraft.World/EnderEyeItem.cpp @@ -18,11 +18,12 @@ bool EnderEyeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> p int targetType = level->getTile(x, y, z); int targetData = level->getData(x, y, z); - if (player->mayBuild(x, y, z) && targetType == Tile::endPortalFrameTile_Id && !TheEndPortalFrameTile::hasEye(targetData)) + if (player->mayUseItemAt(x, y, z, face, instance) && targetType == Tile::endPortalFrameTile_Id && !TheEndPortalFrameTile::hasEye(targetData)) { if(bTestUseOnOnly) return true; if (level->isClientSide) return true; - level->setData(x, y, z, targetData + TheEndPortalFrameTile::EYE_BIT); + level->setData(x, y, z, targetData + TheEndPortalFrameTile::EYE_BIT, Tile::UPDATE_CLIENTS); + level->updateNeighbourForOutputSignal(x, y, z, Tile::endPortalFrameTile_Id); instance->count--; for (int i = 0; i < 16; i++) @@ -121,7 +122,7 @@ bool EnderEyeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> p targetX += Direction::STEP_X[direction] * pz; targetZ += Direction::STEP_Z[direction] * pz; - level->setTile(targetX, y, targetZ, Tile::endPortalTile_Id); + level->setTileAndData(targetX, y, targetZ, Tile::endPortalTile_Id, 0, Tile::UPDATE_CLIENTS); } } } @@ -132,7 +133,7 @@ bool EnderEyeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> p return false; } -bool EnderEyeItem::TestUse(Level *level, shared_ptr<Player> player) +bool EnderEyeItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player) { HitResult *hr = getPlayerPOVHitResult(level, player, false); if (hr != NULL && hr->type == HitResult::TILE) @@ -210,29 +211,13 @@ shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Le eyeOfEnderSignal->signalTo(level->getLevelData()->getXStronghold()<<4, player->y + 1.62 - player->heightOffset, level->getLevelData()->getZStronghold()<<4); level->addEntity(eyeOfEnderSignal); - level->playSound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f)); + level->playEntitySound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f)); level->levelEvent(nullptr, LevelEvent::SOUND_LAUNCH, (int) player->x, (int) player->y, (int) player->z, 0); if (!player->abilities.instabuild) { instance->count--; } } - - /*TilePos *nearestMapFeature = level->findNearestMapFeature(LargeFeature::STRONGHOLD, (int) player->x, (int) player->y, (int) player->z); - if (nearestMapFeature != NULL) - { - shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = shared_ptr<EyeOfEnderSignal>( new EyeOfEnderSignal(level, player->x, player->y + 1.62 - player->heightOffset, player->z) ); - eyeOfEnderSignal->signalTo(nearestMapFeature->x, nearestMapFeature->y, nearestMapFeature->z); - delete nearestMapFeature; - level->addEntity(eyeOfEnderSignal); - - level->playSound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f)); - level->levelEvent(NULL, LevelEvent::SOUND_LAUNCH, (int) player->x, (int) player->y, (int) player->z, 0); - if (!player->abilities.instabuild) - { - instance->count--; - } - }*/ } return instance; }
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