diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/EnderEyeItem.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/EnderEyeItem.cpp')
| -rw-r--r-- | Minecraft.World/EnderEyeItem.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/Minecraft.World/EnderEyeItem.cpp b/Minecraft.World/EnderEyeItem.cpp index a08c1f62..4e82597e 100644 --- a/Minecraft.World/EnderEyeItem.cpp +++ b/Minecraft.World/EnderEyeItem.cpp @@ -13,7 +13,7 @@ EnderEyeItem::EnderEyeItem(int id) : Item(id) { } -bool EnderEyeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) +bool EnderEyeItem::useOn(std::shared_ptr<ItemInstance> instance, std::shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly) { int targetType = level->getTile(x, y, z); int targetData = level->getData(x, y, z); @@ -132,7 +132,7 @@ bool EnderEyeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> p return false; } -bool EnderEyeItem::TestUse(Level *level, shared_ptr<Player> player) +bool EnderEyeItem::TestUse(Level *level, std::shared_ptr<Player> player) { HitResult *hr = getPlayerPOVHitResult(level, player, false); if (hr != NULL && hr->type == HitResult::TILE) @@ -157,15 +157,15 @@ bool EnderEyeItem::TestUse(Level *level, shared_ptr<Player> player) } else { -// int x,z; +// int x,z; // if(app.GetTerrainFeaturePosition(eTerrainFeature_Stronghold,&x,&z)) // { // level->getLevelData()->setXStronghold(x); // level->getLevelData()->setZStronghold(z); // level->getLevelData()->setHasStronghold(); -// +// // app.DebugPrintf("=== FOUND stronghold in terrain features list\n"); -// +// // app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_StrongholdPosition); // } // else @@ -185,7 +185,7 @@ bool EnderEyeItem::TestUse(Level *level, shared_ptr<Player> player) return false; } -shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player) +std::shared_ptr<ItemInstance> EnderEyeItem::use(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player) { HitResult *hr = getPlayerPOVHitResult(level, player, false); if (hr != NULL && hr->type == HitResult::TILE) @@ -206,7 +206,7 @@ shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Le { if((level->dimension->id==LevelData::DIMENSION_OVERWORLD) && level->getLevelData()->getHasStronghold()) { - shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = shared_ptr<EyeOfEnderSignal>( new EyeOfEnderSignal(level, player->x, player->y + 1.62 - player->heightOffset, player->z) ); + std::shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = std::shared_ptr<EyeOfEnderSignal>( new EyeOfEnderSignal(level, player->x, player->y + 1.62 - player->heightOffset, player->z) ); eyeOfEnderSignal->signalTo(level->getLevelData()->getXStronghold()<<4, player->y + 1.62 - player->heightOffset, level->getLevelData()->getZStronghold()<<4); level->addEntity(eyeOfEnderSignal); @@ -221,7 +221,7 @@ shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Le /*TilePos *nearestMapFeature = level->findNearestMapFeature(LargeFeature::STRONGHOLD, (int) player->x, (int) player->y, (int) player->z); if (nearestMapFeature != NULL) { - shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = shared_ptr<EyeOfEnderSignal>( new EyeOfEnderSignal(level, player->x, player->y + 1.62 - player->heightOffset, player->z) ); + std::shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = std::shared_ptr<EyeOfEnderSignal>( new EyeOfEnderSignal(level, player->x, player->y + 1.62 - player->heightOffset, player->z) ); eyeOfEnderSignal->signalTo(nearestMapFeature->x, nearestMapFeature->y, nearestMapFeature->z); delete nearestMapFeature; level->addEntity(eyeOfEnderSignal); |
