diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/EnderEyeItem.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/EnderEyeItem.cpp')
| -rw-r--r-- | Minecraft.World/EnderEyeItem.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/EnderEyeItem.cpp b/Minecraft.World/EnderEyeItem.cpp index 25b16d05..063e1408 100644 --- a/Minecraft.World/EnderEyeItem.cpp +++ b/Minecraft.World/EnderEyeItem.cpp @@ -136,7 +136,7 @@ bool EnderEyeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> p bool EnderEyeItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player) { HitResult *hr = getPlayerPOVHitResult(level, player, false); - if (hr != nullptr && hr->type == HitResult::TILE) + if (hr != NULL && hr->type == HitResult::TILE) { int tile = level->getTile(hr->x, hr->y, hr->z); delete hr; @@ -145,7 +145,7 @@ bool EnderEyeItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, return false; } } - else if( hr != nullptr ) + else if( hr != NULL ) { delete hr; } @@ -177,7 +177,7 @@ bool EnderEyeItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, } // TilePos *nearestMapFeature = level->findNearestMapFeature(LargeFeature::STRONGHOLD, (int) player->x, (int) player->y, (int) player->z); -// if (nearestMapFeature != nullptr) +// if (nearestMapFeature != NULL) // { // delete nearestMapFeature; // return true; @@ -189,7 +189,7 @@ bool EnderEyeItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player) { HitResult *hr = getPlayerPOVHitResult(level, player, false); - if (hr != nullptr && hr->type == HitResult::TILE) + if (hr != NULL && hr->type == HitResult::TILE) { int tile = level->getTile(hr->x, hr->y, hr->z); delete hr; @@ -198,7 +198,7 @@ shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Le return instance; } } - else if( hr != nullptr ) + else if( hr != NULL ) { delete hr; } @@ -207,12 +207,12 @@ shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Le { if((level->dimension->id==LevelData::DIMENSION_OVERWORLD) && level->getLevelData()->getHasStronghold()) { - shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = std::make_shared<EyeOfEnderSignal>(level, player->x, player->y + 1.62 - player->heightOffset, player->z); + shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = shared_ptr<EyeOfEnderSignal>( new EyeOfEnderSignal(level, player->x, player->y + 1.62 - player->heightOffset, player->z) ); eyeOfEnderSignal->signalTo(level->getLevelData()->getXStronghold()<<4, player->y + 1.62 - player->heightOffset, level->getLevelData()->getZStronghold()<<4); level->addEntity(eyeOfEnderSignal); level->playEntitySound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f)); - level->levelEvent(nullptr, LevelEvent::SOUND_LAUNCH, static_cast<int>(player->x), static_cast<int>(player->y), static_cast<int>(player->z), 0); + level->levelEvent(nullptr, LevelEvent::SOUND_LAUNCH, (int) player->x, (int) player->y, (int) player->z, 0); if (!player->abilities.instabuild) { instance->count--; |
