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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/EnderEyeItem.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/EnderEyeItem.cpp')
-rw-r--r--Minecraft.World/EnderEyeItem.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.World/EnderEyeItem.cpp b/Minecraft.World/EnderEyeItem.cpp
index 25b16d05..063e1408 100644
--- a/Minecraft.World/EnderEyeItem.cpp
+++ b/Minecraft.World/EnderEyeItem.cpp
@@ -136,7 +136,7 @@ bool EnderEyeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> p
bool EnderEyeItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
{
HitResult *hr = getPlayerPOVHitResult(level, player, false);
- if (hr != nullptr && hr->type == HitResult::TILE)
+ if (hr != NULL && hr->type == HitResult::TILE)
{
int tile = level->getTile(hr->x, hr->y, hr->z);
delete hr;
@@ -145,7 +145,7 @@ bool EnderEyeItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level,
return false;
}
}
- else if( hr != nullptr )
+ else if( hr != NULL )
{
delete hr;
}
@@ -177,7 +177,7 @@ bool EnderEyeItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level,
}
// TilePos *nearestMapFeature = level->findNearestMapFeature(LargeFeature::STRONGHOLD, (int) player->x, (int) player->y, (int) player->z);
-// if (nearestMapFeature != nullptr)
+// if (nearestMapFeature != NULL)
// {
// delete nearestMapFeature;
// return true;
@@ -189,7 +189,7 @@ bool EnderEyeItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level,
shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
{
HitResult *hr = getPlayerPOVHitResult(level, player, false);
- if (hr != nullptr && hr->type == HitResult::TILE)
+ if (hr != NULL && hr->type == HitResult::TILE)
{
int tile = level->getTile(hr->x, hr->y, hr->z);
delete hr;
@@ -198,7 +198,7 @@ shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Le
return instance;
}
}
- else if( hr != nullptr )
+ else if( hr != NULL )
{
delete hr;
}
@@ -207,12 +207,12 @@ shared_ptr<ItemInstance> EnderEyeItem::use(shared_ptr<ItemInstance> instance, Le
{
if((level->dimension->id==LevelData::DIMENSION_OVERWORLD) && level->getLevelData()->getHasStronghold())
{
- shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = std::make_shared<EyeOfEnderSignal>(level, player->x, player->y + 1.62 - player->heightOffset, player->z);
+ shared_ptr<EyeOfEnderSignal> eyeOfEnderSignal = shared_ptr<EyeOfEnderSignal>( new EyeOfEnderSignal(level, player->x, player->y + 1.62 - player->heightOffset, player->z) );
eyeOfEnderSignal->signalTo(level->getLevelData()->getXStronghold()<<4, player->y + 1.62 - player->heightOffset, level->getLevelData()->getZStronghold()<<4);
level->addEntity(eyeOfEnderSignal);
level->playEntitySound(player, eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
- level->levelEvent(nullptr, LevelEvent::SOUND_LAUNCH, static_cast<int>(player->x), static_cast<int>(player->y), static_cast<int>(player->z), 0);
+ level->levelEvent(nullptr, LevelEvent::SOUND_LAUNCH, (int) player->x, (int) player->y, (int) player->z, 0);
if (!player->abilities.instabuild)
{
instance->count--;