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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/EnderCrystal.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/EnderCrystal.cpp')
-rw-r--r--Minecraft.World/EnderCrystal.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/EnderCrystal.cpp b/Minecraft.World/EnderCrystal.cpp
index 719e9d96..7e43ef66 100644
--- a/Minecraft.World/EnderCrystal.cpp
+++ b/Minecraft.World/EnderCrystal.cpp
@@ -9,7 +9,7 @@
void EnderCrystal::_init(Level *level)
-{
+{
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
@@ -91,7 +91,7 @@ bool EnderCrystal::isPickable()
bool EnderCrystal::hurt(DamageSource *source, int damage)
{
// 4J-PB - if the owner of the source is the enderdragon, then ignore it (where the dragon's fireball hits an endercrystal)
- shared_ptr<EnderDragon> sourceIsDragon = dynamic_pointer_cast<EnderDragon>(source->getEntity());
+ std::shared_ptr<EnderDragon> sourceIsDragon = dynamic_pointer_cast<EnderDragon>(source->getEntity());
if(sourceIsDragon!=NULL)
{
@@ -108,12 +108,12 @@ bool EnderCrystal::hurt(DamageSource *source, int damage)
{
level->explode(nullptr, x, y, z, 6, true);
- vector<shared_ptr<Entity> > entities = level->getAllEntities();
- shared_ptr<EnderDragon> dragon = nullptr;
+ vector<std::shared_ptr<Entity> > entities = level->getAllEntities();
+ std::shared_ptr<EnderDragon> dragon = nullptr;
AUTO_VAR(itEnd, entities.end());
for (AUTO_VAR(it, entities.begin()); it != itEnd; it++)
{
- shared_ptr<Entity> e = *it; //entities->at(i);
+ std::shared_ptr<Entity> e = *it; //entities->at(i);
dragon = dynamic_pointer_cast<EnderDragon>(e);
if(dragon != NULL)
{