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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/EnderChestTile.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/EnderChestTile.cpp')
-rw-r--r--Minecraft.World/EnderChestTile.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.World/EnderChestTile.cpp b/Minecraft.World/EnderChestTile.cpp
index 7e50a933..2240a070 100644
--- a/Minecraft.World/EnderChestTile.cpp
+++ b/Minecraft.World/EnderChestTile.cpp
@@ -48,7 +48,7 @@ bool EnderChestTile::isSilkTouchable()
return true;
}
-void EnderChestTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by)
+void EnderChestTile::setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by)
{
int facing = 0;
int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5f)) & 3;
@@ -61,10 +61,10 @@ void EnderChestTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<M
level->setData(x, y, z, facing);
}
-bool EnderChestTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly)
+bool EnderChestTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly)
{
- shared_ptr<PlayerEnderChestContainer> container = player->getEnderChestInventory();
- shared_ptr<EnderChestTileEntity> enderChest = dynamic_pointer_cast<EnderChestTileEntity>(level->getTileEntity(x, y, z));
+ std::shared_ptr<PlayerEnderChestContainer> container = player->getEnderChestInventory();
+ std::shared_ptr<EnderChestTileEntity> enderChest = dynamic_pointer_cast<EnderChestTileEntity>(level->getTileEntity(x, y, z));
if (container == NULL || enderChest == NULL) return true;
if (level->isSolidBlockingTile(x, y + 1, z)) return true;
@@ -80,9 +80,9 @@ bool EnderChestTile::use(Level *level, int x, int y, int z, shared_ptr<Player> p
return true;
}
-shared_ptr<TileEntity> EnderChestTile::newTileEntity(Level *level)
+std::shared_ptr<TileEntity> EnderChestTile::newTileEntity(Level *level)
{
- return shared_ptr<EnderChestTileEntity>(new EnderChestTileEntity());
+ return std::shared_ptr<EnderChestTileEntity>(new EnderChestTileEntity());
}
void EnderChestTile::animateTick(Level *level, int xt, int yt, int zt, Random *random)