diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/EnderChestTile.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/EnderChestTile.cpp')
| -rw-r--r-- | Minecraft.World/EnderChestTile.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/EnderChestTile.cpp b/Minecraft.World/EnderChestTile.cpp index ef3c2046..f1b4738f 100644 --- a/Minecraft.World/EnderChestTile.cpp +++ b/Minecraft.World/EnderChestTile.cpp @@ -65,7 +65,7 @@ bool EnderChestTile::use(Level *level, int x, int y, int z, shared_ptr<Player> p { shared_ptr<PlayerEnderChestContainer> container = player->getEnderChestInventory(); shared_ptr<EnderChestTileEntity> enderChest = dynamic_pointer_cast<EnderChestTileEntity>(level->getTileEntity(x, y, z)); - if (container == NULL || enderChest == NULL) return true; + if (container == nullptr || enderChest == nullptr) return true; if (level->isSolidBlockingTile(x, y + 1, z)) return true; @@ -82,7 +82,7 @@ bool EnderChestTile::use(Level *level, int x, int y, int z, shared_ptr<Player> p shared_ptr<TileEntity> EnderChestTile::newTileEntity(Level *level) { - return shared_ptr<EnderChestTileEntity>(new EnderChestTileEntity()); + return std::make_shared<EnderChestTileEntity>(); } void EnderChestTile::animateTick(Level *level, int xt, int yt, int zt, Random *random) |
