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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/EnchantmentTableTile.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/EnchantmentTableTile.cpp')
-rw-r--r--Minecraft.World/EnchantmentTableTile.cpp92
1 files changed, 92 insertions, 0 deletions
diff --git a/Minecraft.World/EnchantmentTableTile.cpp b/Minecraft.World/EnchantmentTableTile.cpp
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+++ b/Minecraft.World/EnchantmentTableTile.cpp
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+#include "stdafx.h"
+#include "EnchantmentTableTile.h"
+#include "EnchantmentTableEntity.h"
+#include "net.minecraft.world.level.h"
+#include "net.minecraft.h"
+#include "net.minecraft.world.h"
+
+const wstring EnchantmentTableTile::TEXTURE_SIDE = L"enchantment_side";
+const wstring EnchantmentTableTile::TEXTURE_TOP = L"enchantment_top";
+const wstring EnchantmentTableTile::TEXTURE_BOTTOM = L"enchantment_bottom";
+
+EnchantmentTableTile::EnchantmentTableTile(int id) : EntityTile(id, Material::stone, isSolidRender())
+{
+ updateDefaultShape();
+ setLightBlock(0);
+
+ iconTop = NULL;
+ iconBottom = NULL;
+}
+
+// 4J Added override
+void EnchantmentTableTile::updateDefaultShape()
+{
+ setShape(0, 0, 0, 1, 12 / 16.0f, 1);
+}
+
+bool EnchantmentTableTile::isCubeShaped()
+{
+ return false;
+}
+
+void EnchantmentTableTile::animateTick(Level *level, int x, int y, int z, Random *random)
+{
+ EntityTile::animateTick(level, x, y, z, random);
+
+ for (int xx = x - 2; xx <= x + 2; xx++)
+ {
+ for (int zz = z - 2; zz <= z + 2; zz++)
+ {
+ if (xx > x - 2 && xx < x + 2 && zz == z - 1)
+ {
+ zz = z + 2;
+ }
+ if (random->nextInt(16) != 0) continue;
+ for (int yy = y; yy <= y + 1; yy++)
+ {
+ if (level->getTile(xx, yy, zz) == Tile::bookshelf_Id)
+ {
+ if (!level->isEmptyTile((xx - x) / 2 + x, yy, (zz - z) / 2 + z)) break;
+
+ level->addParticle(eParticleType_enchantmenttable, x + 0.5, y + 2.0, z + 0.5, xx - x + random->nextFloat() - 0.5, yy - y - random->nextFloat() - 1, zz - z + random->nextFloat() - 0.5);
+ }
+ }
+ }
+ }
+}
+
+bool EnchantmentTableTile::isSolidRender(bool isServerLevel)
+{
+ return false;
+}
+
+Icon *EnchantmentTableTile::getTexture(int face, int data)
+{
+ if (face == Facing::DOWN) return iconBottom;
+ if (face == Facing::UP) return iconTop;
+ return icon;
+}
+
+shared_ptr<TileEntity> EnchantmentTableTile::newTileEntity(Level *level)
+{
+ return shared_ptr<TileEntity>(new EnchantmentTableEntity());
+}
+
+bool EnchantmentTableTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param
+{
+ if(soundOnly) return false;
+
+ if (level->isClientSide)
+ {
+ return true;
+ }
+ player->startEnchanting(x, y, z);
+ return true;
+}
+
+void EnchantmentTableTile::registerIcons(IconRegister *iconRegister)
+{
+ icon = iconRegister->registerIcon(TEXTURE_SIDE);
+ iconTop = iconRegister->registerIcon(TEXTURE_TOP);
+ iconBottom = iconRegister->registerIcon(TEXTURE_BOTTOM);
+}