aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/EnchantmentTableTile.cpp
diff options
context:
space:
mode:
authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/EnchantmentTableTile.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/EnchantmentTableTile.cpp')
-rw-r--r--Minecraft.World/EnchantmentTableTile.cpp56
1 files changed, 33 insertions, 23 deletions
diff --git a/Minecraft.World/EnchantmentTableTile.cpp b/Minecraft.World/EnchantmentTableTile.cpp
index 70c127ba..d50fe5f5 100644
--- a/Minecraft.World/EnchantmentTableTile.cpp
+++ b/Minecraft.World/EnchantmentTableTile.cpp
@@ -9,10 +9,10 @@ const wstring EnchantmentTableTile::TEXTURE_SIDE = L"enchantment_side";
const wstring EnchantmentTableTile::TEXTURE_TOP = L"enchantment_top";
const wstring EnchantmentTableTile::TEXTURE_BOTTOM = L"enchantment_bottom";
-EnchantmentTableTile::EnchantmentTableTile(int id) : EntityTile(id, Material::stone, isSolidRender())
+EnchantmentTableTile::EnchantmentTableTile(int id) : BaseEntityTile(id, Material::stone, isSolidRender())
{
updateDefaultShape();
- setLightBlock(0);
+ setLightBlock(0);
iconTop = NULL;
iconBottom = NULL;
@@ -21,7 +21,7 @@ EnchantmentTableTile::EnchantmentTableTile(int id) : EntityTile(id, Material::st
// 4J Added override
void EnchantmentTableTile::updateDefaultShape()
{
- setShape(0, 0, 0, 1, 12 / 16.0f, 1);
+ setShape(0, 0, 0, 1, 12 / 16.0f, 1);
}
bool EnchantmentTableTile::isCubeShaped()
@@ -31,28 +31,28 @@ bool EnchantmentTableTile::isCubeShaped()
void EnchantmentTableTile::animateTick(Level *level, int x, int y, int z, Random *random)
{
- EntityTile::animateTick(level, x, y, z, random);
+ BaseEntityTile::animateTick(level, x, y, z, random);
- for (int xx = x - 2; xx <= x + 2; xx++)
+ for (int xx = x - 2; xx <= x + 2; xx++)
{
- for (int zz = z - 2; zz <= z + 2; zz++)
+ for (int zz = z - 2; zz <= z + 2; zz++)
{
- if (xx > x - 2 && xx < x + 2 && zz == z - 1)
+ if (xx > x - 2 && xx < x + 2 && zz == z - 1)
{
- zz = z + 2;
- }
- if (random->nextInt(16) != 0) continue;
- for (int yy = y; yy <= y + 1; yy++)
+ zz = z + 2;
+ }
+ if (random->nextInt(16) != 0) continue;
+ for (int yy = y; yy <= y + 1; yy++)
{
- if (level->getTile(xx, yy, zz) == Tile::bookshelf_Id)
+ if (level->getTile(xx, yy, zz) == Tile::bookshelf_Id)
{
- if (!level->isEmptyTile((xx - x) / 2 + x, yy, (zz - z) / 2 + z)) break;
+ if (!level->isEmptyTile((xx - x) / 2 + x, yy, (zz - z) / 2 + z)) break;
- level->addParticle(eParticleType_enchantmenttable, x + 0.5, y + 2.0, z + 0.5, xx - x + random->nextFloat() - 0.5, yy - y - random->nextFloat() - 1, zz - z + random->nextFloat() - 0.5);
- }
- }
- }
- }
+ level->addParticle(eParticleType_enchantmenttable, x + 0.5, y + 2.0, z + 0.5, xx - x + random->nextFloat() - 0.5, yy - y - random->nextFloat() - 1, zz - z + random->nextFloat() - 0.5);
+ }
+ }
+ }
+ }
}
bool EnchantmentTableTile::isSolidRender(bool isServerLevel)
@@ -76,12 +76,22 @@ bool EnchantmentTableTile::use(Level *level, int x, int y, int z, shared_ptr<Pla
{
if(soundOnly) return false;
- if (level->isClientSide)
+ if (level->isClientSide)
{
- return true;
- }
- player->startEnchanting(x, y, z);
- return true;
+ return true;
+ }
+ shared_ptr<EnchantmentTableEntity> table = dynamic_pointer_cast<EnchantmentTableEntity>( level->getTileEntity(x, y, z) );
+ player->startEnchanting(x, y, z, table->hasCustomName() ? table->getName() : L"");
+ return true;
+}
+
+void EnchantmentTableTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<LivingEntity> by, shared_ptr<ItemInstance> itemInstance)
+{
+ BaseEntityTile::setPlacedBy(level, x, y, z, by, itemInstance);
+ if (itemInstance->hasCustomHoverName())
+ {
+ dynamic_pointer_cast<EnchantmentTableEntity>( level->getTileEntity(x, y, z))->setCustomName(itemInstance->getHoverName());
+ }
}
void EnchantmentTableTile::registerIcons(IconRegister *iconRegister)