diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/EnchantmentHelper.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/EnchantmentHelper.cpp')
| -rw-r--r-- | Minecraft.World/EnchantmentHelper.cpp | 53 |
1 files changed, 25 insertions, 28 deletions
diff --git a/Minecraft.World/EnchantmentHelper.cpp b/Minecraft.World/EnchantmentHelper.cpp index f43ced01..da784d5a 100644 --- a/Minecraft.World/EnchantmentHelper.cpp +++ b/Minecraft.World/EnchantmentHelper.cpp @@ -88,6 +88,7 @@ void EnchantmentHelper::setEnchantments(unordered_map<int, int> *enchantments, s int EnchantmentHelper::getEnchantmentLevel(int enchantmentId, ItemInstanceArray inventory) { + if (inventory.data == NULL) return 0; int bestLevel = 0; //for (ItemInstance piece : inventory) for(unsigned int i = 0; i < inventory.length; ++i) @@ -147,12 +148,12 @@ EnchantmentHelper::GetDamageProtectionIteration EnchantmentHelper::getDamageProt * @param source * @return */ -int EnchantmentHelper::getDamageProtection(shared_ptr<Inventory> inventory, DamageSource *source) +int EnchantmentHelper::getDamageProtection(ItemInstanceArray armor, DamageSource *source) { getDamageProtectionIteration.sum = 0; getDamageProtectionIteration.source = source; - runIterationOnInventory(getDamageProtectionIteration, inventory->armor); + runIterationOnInventory(getDamageProtectionIteration, armor); if (getDamageProtectionIteration.sum > 25) { @@ -177,72 +178,68 @@ EnchantmentHelper::GetDamageBonusIteration EnchantmentHelper::getDamageBonusIter * @param target * @return */ -int EnchantmentHelper::getDamageBonus(shared_ptr<Inventory> inventory, shared_ptr<Mob> target) +float EnchantmentHelper::getDamageBonus(shared_ptr<LivingEntity> source, shared_ptr<LivingEntity> target) { getDamageBonusIteration.sum = 0; getDamageBonusIteration.target = target; - runIterationOnItem(getDamageBonusIteration, inventory->getSelected()); + runIterationOnItem(getDamageBonusIteration, source->getCarriedItem() ); - if (getDamageBonusIteration.sum > 0) - { - return 1 + random.nextInt(getDamageBonusIteration.sum); - } - return 0; + return getDamageBonusIteration.sum; } -int EnchantmentHelper::getKnockbackBonus(shared_ptr<Inventory> inventory, shared_ptr<Mob> target) +int EnchantmentHelper::getKnockbackBonus(shared_ptr<LivingEntity> source, shared_ptr<LivingEntity> target) { - return getEnchantmentLevel(Enchantment::knockback->id, inventory->getSelected()); + return getEnchantmentLevel(Enchantment::knockback->id, source->getCarriedItem() ); } -int EnchantmentHelper::getFireAspect(shared_ptr<Mob> source) +int EnchantmentHelper::getFireAspect(shared_ptr<LivingEntity> source) { return getEnchantmentLevel(Enchantment::fireAspect->id, source->getCarriedItem()); } -int EnchantmentHelper::getOxygenBonus(shared_ptr<Inventory> inventory) +int EnchantmentHelper::getOxygenBonus(shared_ptr<LivingEntity> source) { - return getEnchantmentLevel(Enchantment::drownProtection->id, inventory->armor); + return getEnchantmentLevel(Enchantment::drownProtection->id, source->getEquipmentSlots() ); } -int EnchantmentHelper::getDiggingBonus(shared_ptr<Inventory> inventory) +int EnchantmentHelper::getDiggingBonus(shared_ptr<LivingEntity> source) { - return getEnchantmentLevel(Enchantment::diggingBonus->id, inventory->getSelected()); + return getEnchantmentLevel(Enchantment::diggingBonus->id, source->getCarriedItem() ); } -int EnchantmentHelper::getDigDurability(shared_ptr<Inventory> inventory) +int EnchantmentHelper::getDigDurability(shared_ptr<LivingEntity> source) { - return getEnchantmentLevel(Enchantment::digDurability->id, inventory->getSelected()); + return getEnchantmentLevel(Enchantment::digDurability->id, source->getCarriedItem() ); } -bool EnchantmentHelper::hasSilkTouch(shared_ptr<Inventory> inventory) +bool EnchantmentHelper::hasSilkTouch(shared_ptr<LivingEntity> source) { - return getEnchantmentLevel(Enchantment::untouching->id, inventory->getSelected()) > 0; + return getEnchantmentLevel(Enchantment::untouching->id, source->getCarriedItem() ) > 0; } -int EnchantmentHelper::getDiggingLootBonus(shared_ptr<Inventory> inventory) +int EnchantmentHelper::getDiggingLootBonus(shared_ptr<LivingEntity> source) { - return getEnchantmentLevel(Enchantment::resourceBonus->id, inventory->getSelected()); + return getEnchantmentLevel(Enchantment::resourceBonus->id, source->getCarriedItem() ); } -int EnchantmentHelper::getKillingLootBonus(shared_ptr<Inventory> inventory) +int EnchantmentHelper::getKillingLootBonus(shared_ptr<LivingEntity> source) { - return getEnchantmentLevel(Enchantment::lootBonus->id, inventory->getSelected()); + return getEnchantmentLevel(Enchantment::lootBonus->id, source->getCarriedItem() ); } -bool EnchantmentHelper::hasWaterWorkerBonus(shared_ptr<Inventory> inventory) +bool EnchantmentHelper::hasWaterWorkerBonus(shared_ptr<LivingEntity> source) { - return getEnchantmentLevel(Enchantment::waterWorker->id, inventory->armor) > 0; + return getEnchantmentLevel(Enchantment::waterWorker->id, source->getEquipmentSlots() ) > 0; } -int EnchantmentHelper::getArmorThorns(shared_ptr<Mob> source) +int EnchantmentHelper::getArmorThorns(shared_ptr<LivingEntity> source) { return getEnchantmentLevel(Enchantment::thorns->id, source->getEquipmentSlots()); } -shared_ptr<ItemInstance> EnchantmentHelper::getRandomItemWith(Enchantment *enchantment, shared_ptr<Mob> source) +shared_ptr<ItemInstance> EnchantmentHelper::getRandomItemWith(Enchantment *enchantment, shared_ptr<LivingEntity> source) { ItemInstanceArray items = source->getEquipmentSlots(); for(unsigned int i = 0; i < items.length; ++i) |
