diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/EmptyMapItem.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/EmptyMapItem.cpp')
| -rw-r--r-- | Minecraft.World/EmptyMapItem.cpp | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/Minecraft.World/EmptyMapItem.cpp b/Minecraft.World/EmptyMapItem.cpp new file mode 100644 index 00000000..42adc304 --- /dev/null +++ b/Minecraft.World/EmptyMapItem.cpp @@ -0,0 +1,43 @@ +#include "stdafx.h" +#include "net.minecraft.world.item.h" +#include "net.minecraft.world.entity.player.h" +#include "EmptyMapItem.h" + +EmptyMapItem::EmptyMapItem(int id) : ComplexItem(id) +{ +} + +shared_ptr<ItemInstance> EmptyMapItem::use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player) +{ + //shared_ptr<ItemInstance> map = shared_ptr<ItemInstance>( new ItemInstance(Item::map, 1, level->getFreeAuxValueFor(L"map")) ); + + //String id = "map_" + map.getAuxValue(); + //MapItemSavedData data = new MapItemSavedData(id); + //level.setSavedData(id, data); + + //data.scale = 0; + //int scale = MapItemSavedData.MAP_SIZE * 2 * (1 << data.scale); + //data.x = (int) (Math.round(player.x / scale) * scale); + //data.z = (int) (Math.round(player.z / scale) * scale); + //data.dimension = (byte) level.dimension.id; + + //data.setDirty(); + + shared_ptr<ItemInstance> map = shared_ptr<ItemInstance>( new ItemInstance(Item::map, 1, -1) ); + Item::map->onCraftedBy(map, level, player); + + itemInstance->count--; + if (itemInstance->count <= 0) + { + return map; + } + else + { + if (!player->inventory->add(map->copy())) + { + player->drop(map); + } + } + + return itemInstance; +}
\ No newline at end of file |
