diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.World/EggTile.h | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.World/EggTile.h')
| -rw-r--r-- | Minecraft.World/EggTile.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.World/EggTile.h b/Minecraft.World/EggTile.h index c8929cbe..354a4436 100644 --- a/Minecraft.World/EggTile.h +++ b/Minecraft.World/EggTile.h @@ -5,23 +5,23 @@ class EggTile : public Tile { public: EggTile(int id); - virtual void onPlace(Level *level, int x, int y, int z); - virtual void neighborChanged(Level *level, int x, int y, int z, int type); - virtual void tick(Level *level, int x, int y, int z, Random *random); + virtual void onPlace(Level *level, int x, int y, int z); + virtual void neighborChanged(Level *level, int x, int y, int z, int type); + virtual void tick(Level *level, int x, int y, int z, Random *random); private: void checkSlide(Level *level, int x, int y, int z); public: virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param - virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player); + virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player); private: void teleport(Level *level, int x, int y, int z); public: - virtual int getTickDelay(); - virtual bool blocksLight(); - virtual bool isSolidRender(bool isServerLevel = false); - virtual bool isCubeShaped(); + virtual int getTickDelay(Level *level); + virtual bool blocksLight(); + virtual bool isSolidRender(bool isServerLevel = false); + virtual bool isCubeShaped(); virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face); - virtual int getRenderShape(); + virtual int getRenderShape(); virtual int cloneTileId(Level *level, int x, int y, int z); // 4J Added |
