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authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.World/EggTile.h
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.World/EggTile.h')
-rw-r--r--Minecraft.World/EggTile.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/Minecraft.World/EggTile.h b/Minecraft.World/EggTile.h
index c8929cbe..354a4436 100644
--- a/Minecraft.World/EggTile.h
+++ b/Minecraft.World/EggTile.h
@@ -5,23 +5,23 @@ class EggTile : public Tile
{
public:
EggTile(int id);
- virtual void onPlace(Level *level, int x, int y, int z);
- virtual void neighborChanged(Level *level, int x, int y, int z, int type);
- virtual void tick(Level *level, int x, int y, int z, Random *random);
+ virtual void onPlace(Level *level, int x, int y, int z);
+ virtual void neighborChanged(Level *level, int x, int y, int z, int type);
+ virtual void tick(Level *level, int x, int y, int z, Random *random);
private:
void checkSlide(Level *level, int x, int y, int z);
public:
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
- virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player);
+ virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player);
private:
void teleport(Level *level, int x, int y, int z);
public:
- virtual int getTickDelay();
- virtual bool blocksLight();
- virtual bool isSolidRender(bool isServerLevel = false);
- virtual bool isCubeShaped();
+ virtual int getTickDelay(Level *level);
+ virtual bool blocksLight();
+ virtual bool isSolidRender(bool isServerLevel = false);
+ virtual bool isCubeShaped();
virtual bool shouldRenderFace(LevelSource *level, int x, int y, int z, int face);
- virtual int getRenderShape();
+ virtual int getRenderShape();
virtual int cloneTileId(Level *level, int x, int y, int z);
// 4J Added