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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/EggItem.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/EggItem.cpp')
-rw-r--r--Minecraft.World/EggItem.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/EggItem.cpp b/Minecraft.World/EggItem.cpp
index b85dbcd6..90c7d931 100644
--- a/Minecraft.World/EggItem.cpp
+++ b/Minecraft.World/EggItem.cpp
@@ -19,13 +19,13 @@ EggItem::EggItem(int id) : Item( id )
this->maxStackSize = 16;
}
-shared_ptr<ItemInstance> EggItem::use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player)
+std::shared_ptr<ItemInstance> EggItem::use(std::shared_ptr<ItemInstance> instance, Level *level, std::shared_ptr<Player> player)
{
if (!player->abilities.instabuild)
{
instance->count--;
}
level->playSound( dynamic_pointer_cast<Entity>(player), eSoundType_RANDOM_BOW, 0.5f, 0.4f / (random->nextFloat() * 0.4f + 0.8f));
- if (!level->isClientSide) level->addEntity( shared_ptr<ThrownEgg>( new ThrownEgg(level, dynamic_pointer_cast<Mob>( player )) ));
+ if (!level->isClientSide) level->addEntity( std::shared_ptr<ThrownEgg>( new ThrownEgg(level, dynamic_pointer_cast<Mob>( player )) ));
return instance;
}