diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/DragonFireball.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/DragonFireball.cpp')
| -rw-r--r-- | Minecraft.World/DragonFireball.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/DragonFireball.cpp b/Minecraft.World/DragonFireball.cpp index e3b5d579..6146b8a1 100644 --- a/Minecraft.World/DragonFireball.cpp +++ b/Minecraft.World/DragonFireball.cpp @@ -17,7 +17,7 @@ DragonFireball::DragonFireball(Level *level) : Fireball(level) setSize(5 / 16.0f, 5 / 16.0f); } -DragonFireball::DragonFireball(Level *level, shared_ptr<Mob> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za) +DragonFireball::DragonFireball(Level *level, std::shared_ptr<Mob> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za) { setSize(5 / 16.0f, 5 / 16.0f); } @@ -32,15 +32,15 @@ void DragonFireball::onHit(HitResult *res) if (!level->isClientSide) { AABB *aoe = bb->grow(SPLASH_RANGE, SPLASH_RANGE / 2, SPLASH_RANGE); - vector<shared_ptr<Entity> > *entitiesOfClass = level->getEntitiesOfClass(typeid(Mob), aoe); + vector<std::shared_ptr<Entity> > *entitiesOfClass = level->getEntitiesOfClass(typeid(Mob), aoe); if (entitiesOfClass != NULL && !entitiesOfClass->empty()) { //for (Entity e : entitiesOfClass) for( AUTO_VAR(it, entitiesOfClass->begin()); it != entitiesOfClass->end(); ++it) { - //shared_ptr<Entity> e = *it; - shared_ptr<Mob> e = dynamic_pointer_cast<Mob>( *it ); + //std::shared_ptr<Entity> e = *it; + std::shared_ptr<Mob> e = dynamic_pointer_cast<Mob>( *it ); double dist = distanceToSqr(e); if (dist < SPLASH_RANGE_SQ) { |
