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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/DoorTile.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.World/DoorTile.h')
-rw-r--r--Minecraft.World/DoorTile.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/Minecraft.World/DoorTile.h b/Minecraft.World/DoorTile.h
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+++ b/Minecraft.World/DoorTile.h
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+#pragma once
+#include "Tile.h"
+#include "Definitions.h"
+
+class Player;
+class HitResult;
+class ChunkRebuildData;
+
+class DoorTile : public Tile
+{
+ friend class Tile;
+ friend class ChunkRebuildData;
+public:
+ static const int UPPER_BIT = 8;
+ static const int C_DIR_MASK = 3;
+ static const int C_OPEN_MASK = 4;
+ static const int C_LOWER_DATA_MASK = 7;
+ static const int C_IS_UPPER_MASK = 8;
+ static const int C_RIGHT_HINGE_MASK = 16;
+
+private:
+ static const int DOOR_TILE_TEXTURE_COUNT = 4;
+ static const wstring TEXTURES[];
+ int texBase;
+ Icon **icons;
+
+protected:
+ DoorTile(int id, Material *material);
+public:
+ virtual Icon *getTexture(int face, int data);
+ //@Override
+ Icon *getTexture(LevelSource *level, int x, int y, int z, int face);
+ //@Override
+ void registerIcons(IconRegister *iconRegister);
+ virtual bool blocksLight();
+ virtual bool isSolidRender(bool isServerLevel = false);
+ virtual bool isCubeShaped();
+ virtual int getRenderShape();
+ virtual AABB *getTileAABB(Level *level, int x, int y, int z);
+ virtual AABB *getAABB(Level *level, int x, int y, int z);
+ virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
+ int getDir(LevelSource *level, int x, int y, int z);
+ bool isOpen(LevelSource *level, int x, int y, int z);
+private:
+ using Tile::setShape;
+ virtual void setShape(int compositeData);
+public:
+ virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player);
+ virtual bool TestUse();
+ virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
+ void setOpen(Level *level, int x, int y, int z, bool shouldOpen);
+ virtual void neighborChanged(Level *level, int x, int y, int z, int type);
+ virtual int getResource(int data, Random *random, int playerBonusLevel);
+ virtual HitResult *clip(Level *level, int xt, int yt, int zt, Vec3 *a, Vec3 *b);
+ virtual bool mayPlace(Level *level, int x, int y, int z);
+ static bool isOpen(int data);
+ virtual int getPistonPushReaction();
+ int getCompositeData(LevelSource *level, int x, int y, int z);
+ virtual int cloneTileId(Level *level, int x, int y, int z);
+};