diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.World/DoorTile.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.World/DoorTile.h')
| -rw-r--r-- | Minecraft.World/DoorTile.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/Minecraft.World/DoorTile.h b/Minecraft.World/DoorTile.h new file mode 100644 index 00000000..59a8b414 --- /dev/null +++ b/Minecraft.World/DoorTile.h @@ -0,0 +1,60 @@ +#pragma once +#include "Tile.h" +#include "Definitions.h" + +class Player; +class HitResult; +class ChunkRebuildData; + +class DoorTile : public Tile +{ + friend class Tile; + friend class ChunkRebuildData; +public: + static const int UPPER_BIT = 8; + static const int C_DIR_MASK = 3; + static const int C_OPEN_MASK = 4; + static const int C_LOWER_DATA_MASK = 7; + static const int C_IS_UPPER_MASK = 8; + static const int C_RIGHT_HINGE_MASK = 16; + +private: + static const int DOOR_TILE_TEXTURE_COUNT = 4; + static const wstring TEXTURES[]; + int texBase; + Icon **icons; + +protected: + DoorTile(int id, Material *material); +public: + virtual Icon *getTexture(int face, int data); + //@Override + Icon *getTexture(LevelSource *level, int x, int y, int z, int face); + //@Override + void registerIcons(IconRegister *iconRegister); + virtual bool blocksLight(); + virtual bool isSolidRender(bool isServerLevel = false); + virtual bool isCubeShaped(); + virtual int getRenderShape(); + virtual AABB *getTileAABB(Level *level, int x, int y, int z); + virtual AABB *getAABB(Level *level, int x, int y, int z); + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + int getDir(LevelSource *level, int x, int y, int z); + bool isOpen(LevelSource *level, int x, int y, int z); +private: + using Tile::setShape; + virtual void setShape(int compositeData); +public: + virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player); + virtual bool TestUse(); + virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + void setOpen(Level *level, int x, int y, int z, bool shouldOpen); + virtual void neighborChanged(Level *level, int x, int y, int z, int type); + virtual int getResource(int data, Random *random, int playerBonusLevel); + virtual HitResult *clip(Level *level, int xt, int yt, int zt, Vec3 *a, Vec3 *b); + virtual bool mayPlace(Level *level, int x, int y, int z); + static bool isOpen(int data); + virtual int getPistonPushReaction(); + int getCompositeData(LevelSource *level, int x, int y, int z); + virtual int cloneTileId(Level *level, int x, int y, int z); +}; |
