diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/DoorTile.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/DoorTile.h')
| -rw-r--r-- | Minecraft.World/DoorTile.h | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/Minecraft.World/DoorTile.h b/Minecraft.World/DoorTile.h index 59a8b414..a4e4f62f 100644 --- a/Minecraft.World/DoorTile.h +++ b/Minecraft.World/DoorTile.h @@ -10,6 +10,11 @@ class DoorTile : public Tile { friend class Tile; friend class ChunkRebuildData; + +private: + static const int TEXTURE_NORMAL = 0; + static const int TEXTURE_FLIPPED = 1; + public: static const int UPPER_BIT = 8; static const int C_DIR_MASK = 3; @@ -22,16 +27,15 @@ private: static const int DOOR_TILE_TEXTURE_COUNT = 4; static const wstring TEXTURES[]; int texBase; - Icon **icons; + Icon *iconTop[2]; + Icon *iconBottom[2]; protected: DoorTile(int id, Material *material); public: virtual Icon *getTexture(int face, int data); - //@Override - Icon *getTexture(LevelSource *level, int x, int y, int z, int face); - //@Override - void registerIcons(IconRegister *iconRegister); + virtual Icon *getTexture(LevelSource *level, int x, int y, int z, int face); + virtual void registerIcons(IconRegister *iconRegister); virtual bool blocksLight(); virtual bool isSolidRender(bool isServerLevel = false); virtual bool isCubeShaped(); @@ -57,4 +61,5 @@ public: virtual int getPistonPushReaction(); int getCompositeData(LevelSource *level, int x, int y, int z); virtual int cloneTileId(Level *level, int x, int y, int z); + virtual void playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player); }; |
