diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/DoorTile.h | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/DoorTile.h')
| -rw-r--r-- | Minecraft.World/DoorTile.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.World/DoorTile.h b/Minecraft.World/DoorTile.h index 59a8b414..7dffe612 100644 --- a/Minecraft.World/DoorTile.h +++ b/Minecraft.World/DoorTile.h @@ -38,16 +38,16 @@ public: virtual int getRenderShape(); virtual AABB *getTileAABB(Level *level, int x, int y, int z); virtual AABB *getAABB(Level *level, int x, int y, int z); - virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param + virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, std::shared_ptr<TileEntity> forceEntity = std::shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param int getDir(LevelSource *level, int x, int y, int z); bool isOpen(LevelSource *level, int x, int y, int z); private: using Tile::setShape; virtual void setShape(int compositeData); public: - virtual void attack(Level *level, int x, int y, int z, shared_ptr<Player> player); + virtual void attack(Level *level, int x, int y, int z, std::shared_ptr<Player> player); virtual bool TestUse(); - virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param + virtual bool use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param void setOpen(Level *level, int x, int y, int z, bool shouldOpen); virtual void neighborChanged(Level *level, int x, int y, int z, int type); virtual int getResource(int data, Random *random, int playerBonusLevel); |
